pub struct WorkGroup {
pub x: u32,
pub y: u32,
pub z: u32,
}Expand description
Provides launch information specifying the number of work groups to be used by a compute shader.
Fields§
§x: u32Work groups for the x axis.
y: u32Work groups for the y axis.
z: u32Work groups for the z axis.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for WorkGroup
impl Send for WorkGroup
impl Sync for WorkGroup
impl Unpin for WorkGroup
impl UnwindSafe for WorkGroup
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more