1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
use crate::Distribution;
use half::{bf16, f16};
use num_traits::ToPrimitive;
use rand::RngCore;

pub trait Element:
    ToPrimitive
    + ElementRandom
    + ElementConversion
    + ElementPrecision
    + core::fmt::Debug
    + Default
    + Send
    + Sync
    + Copy
    + 'static
{
}

pub trait ElementConversion {
    fn from_elem<E: ToPrimitive>(elem: E) -> Self;
    fn elem<E: Element>(self) -> E;
}

pub trait ElementRandom {
    fn random<R: RngCore>(distribution: Distribution<Self>, rng: &mut R) -> Self
    where
        Self: Sized;
}

#[derive(Clone, PartialEq, Eq, Copy, Debug)]
pub enum Precision {
    Double,
    Full,
    Half,
    Other,
}

pub trait ElementPrecision {
    fn precision() -> Precision;
}

#[macro_export]
macro_rules! make_element {
    (
        ty $type:ident $precision:expr,
        convert $convert:expr,
        random $random:expr

    ) => {
        impl Element for $type {}

        impl ElementConversion for $type {
            fn from_elem<E: ToPrimitive>(elem: E) -> Self {
                $convert(&elem)
            }
            fn elem<E: Element>(self) -> E {
                E::from_elem(self)
            }
        }

        impl ElementPrecision for $type {
            fn precision() -> Precision {
                $precision
            }
        }

        impl ElementRandom for $type {
            fn random<R: RngCore>(distribution: Distribution<Self>, rng: &mut R) -> Self {
                $random(distribution, rng)
            }
        }
    };
}

make_element!(
    ty f64 Precision::Double,
    convert |elem: &dyn ToPrimitive| elem.to_f64().unwrap(),
    random |distribution: Distribution<f64>, rng: &mut R| distribution.sampler(rng).sample()
);

make_element!(
    ty f32 Precision::Full,
    convert |elem: &dyn ToPrimitive| elem.to_f32().unwrap(),
    random |distribution: Distribution<f32>, rng: &mut R| distribution.sampler(rng).sample()
);

make_element!(
    ty i64 Precision::Double,
    convert |elem: &dyn ToPrimitive| elem.to_i64().unwrap(),
    random |distribution: Distribution<i64>, rng: &mut R| distribution.sampler(rng).sample()
);

make_element!(
    ty i32 Precision::Full,
    convert |elem: &dyn ToPrimitive| elem.to_i32().unwrap(),
    random |distribution: Distribution<i32>, rng: &mut R| distribution.sampler(rng).sample()
);

make_element!(
    ty i16 Precision::Half,
    convert |elem: &dyn ToPrimitive| elem.to_i16().unwrap(),
    random |distribution: Distribution<i16>, rng: &mut R| distribution.sampler(rng).sample()
);

make_element!(
    ty i8 Precision::Other,
    convert |elem: &dyn ToPrimitive| elem.to_i8().unwrap(),
    random |distribution: Distribution<i8>, rng: &mut R| distribution.sampler(rng).sample()
);

make_element!(
    ty u8 Precision::Other,
    convert |elem: &dyn ToPrimitive| elem.to_u8().unwrap(),
    random |distribution: Distribution<u8>, rng: &mut R| distribution.sampler(rng).sample()
);

make_element!(
    ty f16 Precision::Half,
    convert |elem: &dyn ToPrimitive| f16::from_f32(elem.to_f32().unwrap()),
    random |distribution: Distribution<f16>, rng: &mut R| {
        let distribution: Distribution<f32> = distribution.convert();
        let sample = distribution.sampler(rng).sample();
        f16::from_elem(sample)
    }
);
make_element!(
    ty bf16 Precision::Half,
    convert |elem: &dyn ToPrimitive| bf16::from_f32(elem.to_f32().unwrap()),
    random |distribution: Distribution<bf16>, rng: &mut R| {
        let distribution: Distribution<f32> = distribution.convert();
        let sample = distribution.sampler(rng).sample();
        bf16::from_elem(sample)
    }
);