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use crate::{backend::Backend, Data, Float, Int, Tensor};
use core::ops::Range;
impl<B> Tensor<B, 1, Int>
where
B: Backend,
{
/// Returns a new integer tensor on the specified device.
///
/// # Arguments
///
/// * `range` - The range of values to generate.
/// * `device` - The device to create the tensor on.
pub fn arange(range: Range<usize>, device: &B::Device) -> Self {
Tensor::new(B::float_arange(range, device))
}
/// Returns a new integer tensor on the specified device.
///
/// # Arguments
///
/// * `range` - The range of values to generate.
/// * `step` - The step between each value.
pub fn arange_step(range: Range<usize>, step: usize, device: &B::Device) -> Self {
Tensor::new(B::float_arange_step(range, step, device))
}
}
impl<const D: usize, B> Tensor<B, D, Int>
where
B: Backend,
{
/// Create a tensor from integers (i32), placing it on a given device.
///
/// # Example
///
/// ```rust
/// use burn_tensor::backend::Backend;
/// use burn_tensor::{Tensor, Int};
///
/// fn example<B: Backend>() {
/// let device = B::Device::default();
/// let _x: Tensor<B, 1, Int> = Tensor::from_ints([1, 2], &device);
/// let _y: Tensor<B, 2, Int> = Tensor::from_ints([[1, 2], [3, 4]], &device);
/// }
/// ```
pub fn from_ints<A: Into<Data<i32, D>>>(ints: A, device: &B::Device) -> Self {
Self::from_data(ints.into().convert(), device)
}
/// Returns a new tensor with the same shape and device as the current tensor and the data
/// casted to Float.
///
/// # Example
///
/// ```rust
/// use burn_tensor::backend::Backend;
/// use burn_tensor::{Int, Tensor};
///
/// fn example<B: Backend>() {
/// let device = Default::default();
/// let int_tensor = Tensor::<B, 1, Int>::arange(0..5, &device);
/// let float_tensor = int_tensor.float();
/// }
/// ```
pub fn float(self) -> Tensor<B, D, Float> {
Tensor::new(B::int_into_float(self.primitive))
}
}