Enum bungie::destiny2::models::ActivityModeType [−][src]
pub enum ActivityModeType {
None,
Story,
Strike,
Raid,
AllPvP,
Patrol,
AllPvE,
Reserved9,
Control,
Reserved11,
Clash,
Reserved13,
CrimsonDoubles,
Nightfall,
HeroicNightfall,
AllStrikes,
IronBanner,
Reserved20,
Reserved21,
Reserved22,
Reserved24,
AllMayhem,
Reserved26,
Reserved27,
Reserved28,
Reserved29,
Reserved30,
Supremacy,
PrivateMatchesAll,
Survival,
Countdown,
TrailsOfTheNine,
Social,
TrailsCountdown,
TrailsSurvival,
IronBannerControl,
IronBannerClash,
IronBannerSupremacy,
ScoredNightfall,
ScoredHeroicNightfall,
Rumble,
AllDoubles,
Doubles,
PrivateMatchesClash,
PrivateMatchesControl,
PrivateMatchesSupremacy,
PrivateMatchesCountdown,
PrivateMatchesSurvival,
PrivateMatchesMayhem,
PrivateMatchesRumble,
HeroicAdventure,
Showdown,
}Variants
NoneStoryStrikeRaidAllPvPPatrolAllPvEReserved9ControlReserved11ClashReserved13CrimsonDoublesNightfallHeroicNightfallAllStrikesIronBannerReserved20Reserved21Reserved22Reserved24AllMayhemReserved26Reserved27Reserved28Reserved29Reserved30SupremacyPrivateMatchesAllSurvivalCountdownTrailsOfTheNineSocialTrailsCountdownTrailsSurvivalIronBannerControlIronBannerClashIronBannerSupremacyScoredNightfallScoredHeroicNightfallRumbleAllDoublesDoublesPrivateMatchesClashPrivateMatchesControlPrivateMatchesSupremacyPrivateMatchesCountdownPrivateMatchesSurvivalPrivateMatchesMayhemPrivateMatchesRumbleHeroicAdventureShowdown
Trait Implementations
impl Clone for ActivityModeType[src]
impl Clone for ActivityModeTypefn clone(&self) -> ActivityModeType[src]
fn clone(&self) -> ActivityModeTypeReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Copy for ActivityModeType[src]
impl Copy for ActivityModeTypeimpl Debug for ActivityModeType[src]
impl Debug for ActivityModeTypefn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl Eq for ActivityModeType[src]
impl Eq for ActivityModeTypeimpl PartialEq for ActivityModeType[src]
impl PartialEq for ActivityModeTypefn eq(&self, other: &ActivityModeType) -> bool[src]
fn eq(&self, other: &ActivityModeType) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Serialize for ActivityModeType[src]
impl Serialize for ActivityModeTypefn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where
S: Serializer, [src]
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> where
S: Serializer, Serialize this value into the given Serde serializer. Read more
impl<'de> Deserialize<'de> for ActivityModeType[src]
impl<'de> Deserialize<'de> for ActivityModeTypefn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>, [src]
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>, Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl Send for ActivityModeType
impl Send for ActivityModeTypeimpl Sync for ActivityModeType
impl Sync for ActivityModeType