pub struct RenderableShapeCollection { /* private fields */ }
Implementations§
Source§impl RenderableShapeCollection
impl RenderableShapeCollection
pub fn new<P: Into<Coord>>( item: ShapeCollection, pos: P, draw_offset: DrawOffset, ) -> Self
Source§impl RenderableShapeCollection
impl RenderableShapeCollection
pub fn set_position<P: Into<Coord>>(&mut self, new_position: P)
pub fn update_position<P: Into<Coord>>(&mut self, delta: P)
pub fn set_offset(&mut self, offset: DrawOffset)
Trait Implementations§
Source§impl Debug for RenderableShapeCollection
impl Debug for RenderableShapeCollection
Auto Trait Implementations§
impl Freeze for RenderableShapeCollection
impl RefUnwindSafe for RenderableShapeCollection
impl Send for RenderableShapeCollection
impl Sync for RenderableShapeCollection
impl Unpin for RenderableShapeCollection
impl UnwindSafe for RenderableShapeCollection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more