pub struct RenderableAnimatedImage { /* private fields */ }
Implementations§
Source§impl RenderableAnimatedImage
impl RenderableAnimatedImage
pub fn new<P: Into<Coord>>( item: AnimatedIndexedImage, pos: P, draw_offset: DrawOffset, ) -> Self
Source§impl RenderableAnimatedImage
impl RenderableAnimatedImage
pub fn set_position<P: Into<Coord>>(&mut self, new_position: P)
pub fn update_position<P: Into<Coord>>(&mut self, delta: P)
pub fn set_offset(&mut self, offset: DrawOffset)
Trait Implementations§
Source§impl Debug for RenderableAnimatedImage
impl Debug for RenderableAnimatedImage
Auto Trait Implementations§
impl Freeze for RenderableAnimatedImage
impl RefUnwindSafe for RenderableAnimatedImage
impl Send for RenderableAnimatedImage
impl Sync for RenderableAnimatedImage
impl Unpin for RenderableAnimatedImage
impl UnwindSafe for RenderableAnimatedImage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more