pub struct FrameMsg { /* private fields */ }Expand description
Message indicating that an animation frame should be processed.
This message is used internally by the progress bar’s animation system to
trigger smooth transitions between progress values. Each FrameMsg is
associated with a specific progress bar instance and animation sequence
to ensure proper message routing and prevent timing conflicts.
The message contains identity information that allows the progress bar to validate that it should process the frame update, preventing issues with multiple progress bars or rapid state changes.
§Internal Usage
You typically won’t create FrameMsg instances directly. They are
generated automatically when you call methods like set_percent(),
incr_percent(), or decr_percent() on a progress bar.
§Examples
use bubbletea_widgets::progress::new;
let mut progress = new(&[]);
// This automatically creates and schedules FrameMsg instances
let cmd = progress.set_percent(0.75);
// The progress bar's update() method will handle the FrameMsg
// to animate smoothly to 75%Trait Implementations§
Auto Trait Implementations§
impl Freeze for FrameMsg
impl RefUnwindSafe for FrameMsg
impl Send for FrameMsg
impl Sync for FrameMsg
impl Unpin for FrameMsg
impl UnwindSafe for FrameMsg
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Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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