pub struct TickMsg {
pub id: i64,
pub timeout: bool,
/* private fields */
}Expand description
Message sent on every timer tick to update the countdown.
This message is generated automatically by the timer at regular intervals
(determined by the timer’s interval setting). Each tick reduces the remaining
timeout duration and triggers the next tick command.
§Message Filtering
Timers automatically filter tick messages to ensure they only process their own:
- Messages with mismatched IDs are ignored
- Messages with incorrect tags are rejected (prevents double-ticking)
- Messages sent to stopped timers are ignored
§Examples
use bubbletea_widgets::timer::{TickMsg, new};
use std::time::Duration;
let timer = new(Duration::from_secs(30));
let timer_id = timer.id();
// This message would be generated internally by the timer
// Use the timer's tick() method instead of constructing manually:
let tick_cmd = timer.init(); // Starts the timer and generates tick messages§Timeout Detection
The timeout field indicates whether this tick represents the final
expiration of the timer. You can either check this field or listen
for separate TimeoutMsg messages.
Fields§
§id: i64The unique identifier of the timer that generated this tick.
This allows multiple timers to run simultaneously without interfering with each other. Each timer only processes ticks with its own ID.
timeout: boolWhether this tick represents a timeout (timer expiration).
When true, this indicates the timer has reached zero and expired.
You can alternatively listen for TimeoutMsg for timeout notifications.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TickMsg
impl RefUnwindSafe for TickMsg
impl Send for TickMsg
impl Sync for TickMsg
impl Unpin for TickMsg
impl UnwindSafe for TickMsg
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