Input

Struct Input 

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pub struct Input<'a> {
    pub value: String,
    pub style: Style,
    pub dimension: Dimension,
    pub renderer: Renderer<'a, Self>,
}
Expand description

Input bar

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§value: String§style: Style§dimension: Dimension§renderer: Renderer<'a, Self>

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impl<'a> Input<'a>

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pub fn new( value: String, style: Style, dimension: Dimension, renderer: Renderer<'a, Self>, ) -> Self

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impl Default for Input<'_>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl EventHandler for Input<'_>

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fn handle_key_event(&mut self, event: KeyEvent)

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fn handle_mouse_event(&mut self, _event: MouseEvent)

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fn handle_paste_event(&mut self, _event: MouseEvent)

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impl LifeCycle for Input<'_>

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fn handle_mount(&mut self)

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fn handle_render(&mut self)

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fn handle_unmount(&mut self)

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impl Render for Input<'_>

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fn render(&self) -> View

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impl Component for Input<'_>

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impl<'a> Freeze for Input<'a>

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impl<'a> !RefUnwindSafe for Input<'a>

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impl<'a> !Send for Input<'a>

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impl<'a> !Sync for Input<'a>

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impl<'a> Unpin for Input<'a>

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impl<'a> !UnwindSafe for Input<'a>

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more