ParallelExecutor

Struct ParallelExecutor 

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pub struct ParallelExecutor { /* private fields */ }
Expand description

Parallel executor for running commands across multiple nodes.

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impl ParallelExecutor

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pub fn new( nodes: Vec<Node>, max_parallel: usize, key_path: Option<String>, ) -> Self

Create a new parallel executor with default strict mode.

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pub fn new_with_strict_mode( nodes: Vec<Node>, max_parallel: usize, key_path: Option<String>, strict_mode: StrictHostKeyChecking, ) -> Self

Create a new parallel executor with specified strict mode.

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pub fn new_with_strict_mode_and_agent( nodes: Vec<Node>, max_parallel: usize, key_path: Option<String>, strict_mode: StrictHostKeyChecking, use_agent: bool, ) -> Self

Create a new parallel executor with strict mode and agent support.

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pub fn new_with_all_options( nodes: Vec<Node>, max_parallel: usize, key_path: Option<String>, strict_mode: StrictHostKeyChecking, use_agent: bool, use_password: bool, ) -> Self

Create a new parallel executor with all authentication options.

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pub fn with_timeout(self, timeout: Option<u64>) -> Self

Set command execution timeout.

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pub fn with_connect_timeout(self, connect_timeout: Option<u64>) -> Self

Set SSH connection timeout.

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pub fn with_jump_hosts(self, jump_hosts: Option<String>) -> Self

Set jump hosts for connections.

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pub fn with_ssh_config(self, ssh_config: Option<SshConfig>) -> Self

Set SSH config for ProxyJump directive resolution.

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pub fn with_sudo_password( self, sudo_password: Option<Arc<SudoPassword>>, ) -> Self

Set sudo password for automatic sudo authentication.

When set, the executor will automatically detect sudo password prompts and inject the password when commands require sudo privileges.

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pub fn with_batch_mode(self, batch: bool) -> Self

Set batch mode for signal handling.

When set to true, a single Ctrl+C will immediately terminate all jobs. When false (default), first Ctrl+C shows status, second terminates.

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pub fn with_fail_fast(self, fail_fast: bool) -> Self

Enable fail-fast mode (pdsh -k compatibility).

When enabled, execution stops immediately when any node fails:

  • Connection failure to any host
  • Non-zero exit code from any command

Pending commands are cancelled and running commands are terminated gracefully.

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pub async fn execute(&self, command: &str) -> Result<Vec<ExecutionResult>>

Execute a command on all nodes in parallel.

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pub async fn upload_file( &self, local_path: &Path, remote_path: &str, ) -> Result<Vec<UploadResult>>

Upload a file to all nodes in parallel.

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pub async fn download_file( &self, remote_path: &str, local_dir: &Path, ) -> Result<Vec<DownloadResult>>

Download a file from all nodes in parallel.

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pub async fn download_files( &self, remote_paths: Vec<String>, local_dir: &Path, ) -> Result<Vec<DownloadResult>>

Download multiple files from all nodes.

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pub async fn execute_with_streaming( &self, command: &str, output_mode: OutputMode, ) -> Result<Vec<ExecutionResult>>

Execute a command with streaming output support

This method enables real-time output streaming from all nodes with configurable output modes:

  • Normal: Traditional batch mode (same as execute())
  • Stream: Real-time with [node] prefixes
  • File: Save per-node output to files
§Arguments
  • command - The command to execute
  • output_mode - How to handle output (Normal/Stream/File)
§Returns

Vector of execution results, one per node

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impl<T> Any for T
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impl<T> Classify for T

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type Classified = T

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fn classify(self) -> T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more