pub struct NodeStateInfo {
pub monitor_id: Id,
pub desktop_id: Id,
pub node_id: Id,
pub state: State,
pub switch: Switch,
}Fields§
§monitor_id: Id§desktop_id: Id§node_id: Id§state: State§switch: SwitchTrait Implementations§
Source§impl Debug for NodeStateInfo
impl Debug for NodeStateInfo
Auto Trait Implementations§
impl Freeze for NodeStateInfo
impl RefUnwindSafe for NodeStateInfo
impl Send for NodeStateInfo
impl Sync for NodeStateInfo
impl Unpin for NodeStateInfo
impl UnwindSafe for NodeStateInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more