pub struct ApplicationHandleThreaded { /* private fields */ }
Expand description
Note: Only available with feature threadsafe
enabled.
A thread-safe application handle. This handle also allows you to dispatch code to be executed on the GUI thread from any other thread.
Implementations§
source§impl ApplicationHandleThreaded
impl ApplicationHandleThreaded
sourcepub fn delegate<'a, F, R>(&self, func: F) -> ApplicationDelegateFuture<'a, R>
pub fn delegate<'a, F, R>(&self, func: F) -> ApplicationDelegateFuture<'a, R>
Executes the given closure func
on the GUI thread, and gives back the result when done.
This only works when the runtime is still running.
If the closure panicked, or the runtime is not running, this will return an error.
The function signature is practically the same as:
pub async fn delegate<'a,F,R>( &self, func: F ) -> Result<R, DelegateError> where
F: FnOnce( ApplicationHandle ) -> R + Send + 'a,
R: Send { /* ... */ }
Keep in mind that in multi-threaded environments, it is generally a good idea to put the output on the heap. The output value will be copied.
§Example
let my_value: String = app.delegate(|handle| {
"string".to_owned()
}).unwrap();
sourcepub fn delegate_future<F, R>(&self, future: F) -> DelegateFutureFuture<'_, R> ⓘ
pub fn delegate_future<F, R>(&self, future: F) -> DelegateFutureFuture<'_, R> ⓘ
Executes the given future
on the GUI thread, and gives back its output when done.
This only works when the runtime is still running.
If the future panicked during a poll, or the runtime is not running, this will return an error.
See also delegate
.
The function signature is practically the same as:
pub async fn delegate_future<'a,F,R>( &self, func: F ) -> Result<R, DelegateError> where
F: Future<Output=R> + 'static,
R: Send { /* ... */ }
§Example
let my_value: String = app.delegate_future(async {
"string".to_owned()
}).unwrap();
sourcepub fn delegate_async<'a, C, F, R>(
&self,
func: C
) -> DelegateFutureFuture<'a, R> ⓘ
pub fn delegate_async<'a, C, F, R>( &self, func: C ) -> DelegateFutureFuture<'a, R> ⓘ
Executes the given async closure func
on the GUI thread, and gives back the result when done.
This only works when the runtime is still running.
If the closure panicked, or the runtime is not running, this will return an error.
Except, async closures are not yet supported in stable Rust. What we actually mean are closures of the form:
|handle| async move { /* ... */ }
The function signature is practically the same as:
pub async fn delegate_async<'a,C,F,R>( &self, func: C ) -> Result<R, DelegateError> where
C: FnOnce( ApplicationHandle ) -> F + Send + 'a,
F: Future<Output=R>,
R: Send + 'static
{ /* ... */ }
§Example
let my_value: String = app.delegate_async(|handle| async move {
"String".to_owned()
}).unwrap();
sourcepub fn dispatch<'a, F>(&self, func: F) -> bool
pub fn dispatch<'a, F>(&self, func: F) -> bool
Queues the given closure func
to be executed on the GUI thread somewhere in the future.
The closure will only execute when and if the runtime is still running.
Returns whether or not the closure will be able to execute.
sourcepub fn dispatch_delayed<'a, F>(&self, func: F, delay: Duration) -> bool
pub fn dispatch_delayed<'a, F>(&self, func: F, delay: Duration) -> bool
Queues the given closure func
to be executed on the GUI thread somewhere in the future, at least after the given delay.
The closure will only execute when and if the runtime is still running.
Returns whether or not the closure will be able to execute.
sourcepub fn dispatch_async<'a, C, F>(&self, func: C) -> bool
pub fn dispatch_async<'a, C, F>(&self, func: C) -> bool
Queues the given async closure func
to be executed on the GUI thread somewhere in the future.
The closure will only execute when and if the runtime is still running.
However, there is no guarantee that the whole closure will execute.
The runtime might exit when the given closure is at a point of waiting.
Returns whether or not the closure will be able to execute its first part.
Methods from Deref<Target = ApplicationHandle>§
sourcepub fn exit(&self, exit_code: i32)
pub fn exit(&self, exit_code: i32)
Causes the Runtime
to terminate.
The Runtime
’s Runtime::run
or spawn command will return the exit code provided.
This will mean that not all tasks might complete.
If you were awaiting
sourcepub fn spawn<F>(&self, future: F)
pub fn spawn<F>(&self, future: F)
Spawns the given future, executing it on the GUI thread somewhere in the near future.
sourcepub fn dispatch_delayed<'a, F>(&self, func: F, delay: Duration) -> boolwhere
F: FnOnce(ApplicationHandle) + 'a,
pub fn dispatch_delayed<'a, F>(&self, func: F, delay: Duration) -> boolwhere
F: FnOnce(ApplicationHandle) + 'a,
Queues the given closure func
to be executed on the GUI thread somewhere in the future, at least after the given delay.
The closure will only execute when and if the runtime is still running.
Returns whether or not the closure will be able to execute.
Trait Implementations§
source§impl Clone for ApplicationHandleThreaded
impl Clone for ApplicationHandleThreaded
source§fn clone(&self) -> ApplicationHandleThreaded
fn clone(&self) -> ApplicationHandleThreaded
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more