pub struct GetTopLayerElementsReturns {
pub nodeIds: Vec<NodeId>,
}Expand description
Returns NodeIds of current top layer elements. Top layer is rendered closest to the user within a viewport, therefore its elements always appear on top of all other content.
Fields§
§nodeIds: Vec<NodeId>NodeIds of top layer elements
Trait Implementations§
Source§impl Clone for GetTopLayerElementsReturns
impl Clone for GetTopLayerElementsReturns
Source§fn clone(&self) -> GetTopLayerElementsReturns
fn clone(&self) -> GetTopLayerElementsReturns
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GetTopLayerElementsReturns
impl Debug for GetTopLayerElementsReturns
Source§impl Default for GetTopLayerElementsReturns
impl Default for GetTopLayerElementsReturns
Source§fn default() -> GetTopLayerElementsReturns
fn default() -> GetTopLayerElementsReturns
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for GetTopLayerElementsReturns
impl<'de> Deserialize<'de> for GetTopLayerElementsReturns
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GetTopLayerElementsReturns
impl RefUnwindSafe for GetTopLayerElementsReturns
impl Send for GetTopLayerElementsReturns
impl Sync for GetTopLayerElementsReturns
impl Unpin for GetTopLayerElementsReturns
impl UnsafeUnpin for GetTopLayerElementsReturns
impl UnwindSafe for GetTopLayerElementsReturns
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more