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DispatchDetail

Struct DispatchDetail 

Source
pub struct DispatchDetail {
    pub mode: ClickActivation,
    pub scroll_before: Option<ScrollPosition>,
    pub scroll_after: Option<ScrollPosition>,
    pub point: Option<ClickPoint>,
}
Expand description

What the dispatch actually did.

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§mode: ClickActivation

Which activation mode delivered the click.

§scroll_before: Option<ScrollPosition>

Scroll position before the click, when it could be read.

§scroll_after: Option<ScrollPosition>

Scroll position after the click, when it could be read.

§point: Option<ClickPoint>

The measured click point, for ClickScroll::None.

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impl DispatchDetail

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pub fn scroll_changed(&self) -> Option<bool>

Whether the scroll position moved across the click.

Returns None when either reading failed, because “we could not tell” is not the same answer as “it did not move”.

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impl Clone for DispatchDetail

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fn clone(&self) -> DispatchDetail

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DispatchDetail

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DispatchDetail

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fn default() -> DispatchDetail

Returns the “default value” for a type. Read more

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impl<T> Any for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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