Struct broot::stage::StageState [−][src]
pub struct StageState { /* fields omitted */ }
Implementations
Trait Implementations
fn with_new_options(
&mut self,
_screen: Screen,
change_options: &dyn Fn(&mut TreeOptions),
in_new_panel: bool,
con: &AppContext
) -> CmdResult
fn with_new_options(
&mut self,
_screen: Screen,
change_options: &dyn Fn(&mut TreeOptions),
in_new_panel: bool,
con: &AppContext
) -> CmdResult
option changing is unlikely to be done on this state, but we’ll still do it in case a future scenario makes it possible to open a different state from this state
called on start of on_command
fn do_pending_task(
&mut self,
stage: &Stage,
_screen: Screen,
con: &AppContext,
dam: &mut Dam
)
fn on_click(
&mut self,
_x: u16,
y: u16,
_screen: Screen,
_con: &AppContext
) -> Result<CmdResult, ProgramError>
fn on_pattern(
&mut self,
pat: InputPattern,
app_state: &AppState,
_con: &AppContext
) -> Result<CmdResult, ProgramError>
fn on_internal(
&mut self,
w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
trigger_type: TriggerType,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
fn on_internal(
&mut self,
w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
trigger_type: TriggerType,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
execute the internal with the optional given invocation. Read more
fn on_double_click(
&mut self,
_x: u16,
_y: u16,
_screen: Screen,
_con: &AppContext
) -> Result<CmdResult, ProgramError>
fn on_internal_generic(
&mut self,
_w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
_trigger_type: TriggerType,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
fn on_internal_generic(
&mut self,
_w: &mut W,
internal_exec: &InternalExecution,
input_invocation: Option<&VerbInvocation>,
_trigger_type: TriggerType,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
a generic implementation of on_internal which may be called by states when they don’t have a specific behavior to execute Read more
fn unstage(
&self,
app_state: &mut AppState,
cc: &CmdContext<'_>,
_con: &AppContext
) -> CmdResult
fn toggle_stage(
&self,
app_state: &mut AppState,
cc: &CmdContext<'_>,
con: &AppContext
) -> CmdResult
fn execute_verb(
&mut self,
w: &mut W,
verb: &Verb,
invocation: Option<&VerbInvocation>,
trigger_type: TriggerType,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
fn execute_external(
&mut self,
w: &mut W,
verb: &Verb,
external_execution: &ExternalExecution,
invocation: Option<&VerbInvocation>,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
fn execute_sequence(
&mut self,
_w: &mut W,
verb: &Verb,
seq_ex: &SequenceExecution,
invocation: Option<&VerbInvocation>,
app_state: &mut AppState,
_cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
fn on_command(
&mut self,
w: &mut W,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
fn on_command(
&mut self,
w: &mut W,
app_state: &mut AppState,
cc: &CmdContext<'_>
) -> Result<CmdResult, ProgramError>
change the state, does no rendering
fn open_preview(
&mut self,
prefered_mode: Option<PreviewMode>,
close_if_open: bool,
cc: &CmdContext<'_>
) -> CmdResult
fn open_preview(
&mut self,
prefered_mode: Option<PreviewMode>,
close_if_open: bool,
cc: &CmdContext<'_>
) -> CmdResult
return a cmdresult asking for the opening of a preview
return the flags to display
return the status which should be used when there’s no verb edited