pub struct QualifiedOwnerComponents<'tree> {
pub nodes: Vec<Node<'tree>>,
pub names: Vec<String>,
pub global: bool,
}Fields§
§nodes: Vec<Node<'tree>>§names: Vec<String>§global: boolAuto Trait Implementations§
impl<'tree> Freeze for QualifiedOwnerComponents<'tree>
impl<'tree> RefUnwindSafe for QualifiedOwnerComponents<'tree>
impl<'tree> Send for QualifiedOwnerComponents<'tree>
impl<'tree> Sync for QualifiedOwnerComponents<'tree>
impl<'tree> Unpin for QualifiedOwnerComponents<'tree>
impl<'tree> UnsafeUnpin for QualifiedOwnerComponents<'tree>
impl<'tree> UnwindSafe for QualifiedOwnerComponents<'tree>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more