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Vecs

Struct Vecs 

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pub struct Vecs<M = Rw>
where M: StorageMode,
{ pub db: Database, pub blocks: BlocksVecs<M>, pub transactions: TransactionsVecs<M>, pub inputs: InputsVecs<M>, pub outputs: OutputsVecs<M>, pub addrs: AddrsVecs<M>, pub scripts: ScriptsVecs<M>, }

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§db: Database§blocks: BlocksVecs<M>§transactions: TransactionsVecs<M>§inputs: InputsVecs<M>§outputs: OutputsVecs<M>§addrs: AddrsVecs<M>§scripts: ScriptsVecs<M>

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impl Vecs

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pub fn forced_import(parent: &Path, version: Version) -> Result<Vecs, Error>

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pub fn rollback_if_needed( &mut self, starting_lengths: &Lengths, ) -> Result<(), Error>

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pub fn flush(&mut self, height: Height) -> Result<(), Error>

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pub fn next_height(&self) -> Height

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pub fn stamped_write(&mut self, height: Height) -> Result<(), Error>

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pub fn compact(&self) -> Result<(), Error>

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pub fn reset(&mut self) -> Result<(), Error>

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pub fn iter_addr_hashes_from( &self, addr_type: OutputType, height: Height, ) -> Result<Box<dyn Iterator<Item = AddrHash> + '_>, Error>

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impl ReadOnlyClone for Vecs

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impl<M> Traversable for Vecs<M>

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fn to_tree_node(&self) -> TreeNode

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fn iter_any_exportable(&self) -> impl Iterator<Item = &dyn AnyExportableVec>

All vecs including hidden — used for disk writes, flushes, exports.
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fn iter_any_visible(&self) -> impl Iterator<Item = &dyn AnyExportableVec>

Only non-hidden vecs — used for building the public series list.

Auto Trait Implementations§

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impl<M> Freeze for Vecs<M>
where <M as StorageMode>::Stored<BytesVec<Height, CoinbaseTag>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, StoredF64>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, StoredU64>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, Weight>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, BlkPosition>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, StoredU32>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, TxIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<TxIndex, Txid>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxIndex, TxVersion>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxIndex, RawLockTime>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxIndex, StoredU32>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxIndex, SigOps>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxIndex, StoredBool>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxIndex, TxInIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<TxIndex, TxOutIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxIndex, BlkPosition>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, TxInIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxInIndex, OutPoint>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxInIndex, TxIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxInIndex, OutputType>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxInIndex, TypeIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, TxOutIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<TxOutIndex, Sats>>: Freeze, <M as StorageMode>::Stored<BytesVec<TxOutIndex, OutputType>>: Freeze, <M as StorageMode>::Stored<BytesVec<TxOutIndex, TypeIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<TxOutIndex, TxIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<Height, BlockHash>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, Timestamp>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2PK65AddrIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<P2PK65AddrIndex, P2PK65Bytes>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2PK33AddrIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<P2PK33AddrIndex, P2PK33Bytes>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2PKHAddrIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<P2PKHAddrIndex, P2PKHBytes>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2SHAddrIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<P2SHAddrIndex, P2SHBytes>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2WPKHAddrIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<P2WPKHAddrIndex, P2WPKHBytes>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2WSHAddrIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<P2WSHAddrIndex, P2WSHBytes>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2TRAddrIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<P2TRAddrIndex, P2TRBytes>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2AAddrIndex>>: Freeze, <M as StorageMode>::Stored<BytesVec<P2AAddrIndex, P2ABytes>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, EmptyOutputIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<EmptyOutputIndex, TxIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, OpReturnIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<OpReturnIndex, TxIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, P2MSOutputIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<P2MSOutputIndex, TxIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<Height, UnknownOutputIndex>>: Freeze, <M as StorageMode>::Stored<PcoVec<UnknownOutputIndex, TxIndex>>: Freeze,

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impl<M = Rw> !RefUnwindSafe for Vecs<M>

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impl<M> Send for Vecs<M>

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impl<M> Sync for Vecs<M>

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impl<M> Unpin for Vecs<M>
where <M as StorageMode>::Stored<BytesVec<Height, CoinbaseTag>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, StoredF64>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, StoredU64>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, Weight>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, BlkPosition>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, StoredU32>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, TxIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<TxIndex, Txid>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxIndex, TxVersion>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxIndex, RawLockTime>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxIndex, StoredU32>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxIndex, SigOps>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxIndex, StoredBool>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxIndex, TxInIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<TxIndex, TxOutIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxIndex, BlkPosition>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, TxInIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxInIndex, OutPoint>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxInIndex, TxIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxInIndex, OutputType>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxInIndex, TypeIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, TxOutIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<TxOutIndex, Sats>>: Unpin, <M as StorageMode>::Stored<BytesVec<TxOutIndex, OutputType>>: Unpin, <M as StorageMode>::Stored<BytesVec<TxOutIndex, TypeIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<TxOutIndex, TxIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<Height, BlockHash>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, Timestamp>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2PK65AddrIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<P2PK65AddrIndex, P2PK65Bytes>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2PK33AddrIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<P2PK33AddrIndex, P2PK33Bytes>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2PKHAddrIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<P2PKHAddrIndex, P2PKHBytes>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2SHAddrIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<P2SHAddrIndex, P2SHBytes>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2WPKHAddrIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<P2WPKHAddrIndex, P2WPKHBytes>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2WSHAddrIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<P2WSHAddrIndex, P2WSHBytes>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2TRAddrIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<P2TRAddrIndex, P2TRBytes>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2AAddrIndex>>: Unpin, <M as StorageMode>::Stored<BytesVec<P2AAddrIndex, P2ABytes>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, EmptyOutputIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<EmptyOutputIndex, TxIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, OpReturnIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<OpReturnIndex, TxIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, P2MSOutputIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<P2MSOutputIndex, TxIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<Height, UnknownOutputIndex>>: Unpin, <M as StorageMode>::Stored<PcoVec<UnknownOutputIndex, TxIndex>>: Unpin,

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impl<M> UnsafeUnpin for Vecs<M>
where <M as StorageMode>::Stored<BytesVec<Height, CoinbaseTag>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, StoredF64>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, StoredU64>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, Weight>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, BlkPosition>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, StoredU32>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, TxIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<TxIndex, Txid>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxIndex, TxVersion>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxIndex, RawLockTime>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxIndex, StoredU32>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxIndex, SigOps>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxIndex, StoredBool>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxIndex, TxInIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<TxIndex, TxOutIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxIndex, BlkPosition>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, TxInIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxInIndex, OutPoint>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxInIndex, TxIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxInIndex, OutputType>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxInIndex, TypeIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, TxOutIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<TxOutIndex, Sats>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<TxOutIndex, OutputType>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<TxOutIndex, TypeIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<TxOutIndex, TxIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<Height, BlockHash>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, Timestamp>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2PK65AddrIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<P2PK65AddrIndex, P2PK65Bytes>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2PK33AddrIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<P2PK33AddrIndex, P2PK33Bytes>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2PKHAddrIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<P2PKHAddrIndex, P2PKHBytes>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2SHAddrIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<P2SHAddrIndex, P2SHBytes>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2WPKHAddrIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<P2WPKHAddrIndex, P2WPKHBytes>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2WSHAddrIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<P2WSHAddrIndex, P2WSHBytes>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2TRAddrIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<P2TRAddrIndex, P2TRBytes>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2AAddrIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<BytesVec<P2AAddrIndex, P2ABytes>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, EmptyOutputIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<EmptyOutputIndex, TxIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, OpReturnIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<OpReturnIndex, TxIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, P2MSOutputIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<P2MSOutputIndex, TxIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<Height, UnknownOutputIndex>>: UnsafeUnpin, <M as StorageMode>::Stored<PcoVec<UnknownOutputIndex, TxIndex>>: UnsafeUnpin,

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impl<M = Rw> !UnwindSafe for Vecs<M>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoApi for T

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fn into_api<A>(self) -> UseApi<T, A>

into UseApi
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<A, B, T> HttpServerConnExec<A, B> for T
where B: Body,