Struct RwLockWriteGuard

Source
pub struct RwLockWriteGuard<'a, T>
where T: ?Sized,
{ /* private fields */ }
Expand description

RAII structure used to release the exclusive write access of a lock when dropped.

This structure is created by the write method on RwLock.

Implementations§

Source§

impl<'a, T> RwLockWriteGuard<'a, T>
where T: ?Sized,

Source

pub fn map<F, U>( this: RwLockWriteGuard<'a, T>, f: F, ) -> RwLockMappedWriteGuard<'a, U>
where F: FnOnce(&mut T) -> &mut U, U: ?Sized,

Makes a new RwLockMappedWriteGuard for a component of the locked data.

This operation cannot fail as the RwLockWriteGuard passed in already locked the data.

This is an associated function that needs to be used as RwLockWriteGuard::map(..). A method would interfere with methods of the same name on the contents of the locked data.

This is an asynchronous version of RwLockWriteGuard::map from the parking_lot crate.

§Examples
use tokio::sync::{RwLock, RwLockWriteGuard};

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
struct Foo(u32);

let lock = RwLock::new(Foo(1));

{
    let mut mapped = RwLockWriteGuard::map(lock.write().await, |f| &mut f.0);
    *mapped = 2;
}

assert_eq!(Foo(2), *lock.read().await);
Source

pub fn downgrade_map<F, U>( this: RwLockWriteGuard<'a, T>, f: F, ) -> RwLockReadGuard<'a, U>
where F: FnOnce(&T) -> &U, U: ?Sized,

Makes a new RwLockReadGuard for a component of the locked data.

This operation cannot fail as the RwLockWriteGuard passed in already locked the data.

This is an associated function that needs to be used as RwLockWriteGuard::downgrade_map(..). A method would interfere with methods of the same name on the contents of the locked data.

This is equivalent to a combination of asynchronous RwLockWriteGuard::map and RwLockWriteGuard::downgrade from the parking_lot crate.

Inside of f, you retain exclusive access to the data, despite only being given a &T. Handing out a &mut T would result in unsoundness, as you could use interior mutability.

§Examples
use tokio::sync::{RwLock, RwLockWriteGuard};

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
struct Foo(u32);

let lock = RwLock::new(Foo(1));

let mapped = RwLockWriteGuard::downgrade_map(lock.write().await, |f| &f.0);
let foo = lock.read().await;
assert_eq!(foo.0, *mapped);
Source

pub fn try_map<F, U>( this: RwLockWriteGuard<'a, T>, f: F, ) -> Result<RwLockMappedWriteGuard<'a, U>, RwLockWriteGuard<'a, T>>
where F: FnOnce(&mut T) -> Option<&mut U>, U: ?Sized,

Attempts to make a new RwLockMappedWriteGuard for a component of the locked data. The original guard is returned if the closure returns None.

This operation cannot fail as the RwLockWriteGuard passed in already locked the data.

This is an associated function that needs to be used as RwLockWriteGuard::try_map(...). A method would interfere with methods of the same name on the contents of the locked data.

This is an asynchronous version of RwLockWriteGuard::try_map from the parking_lot crate.

§Examples
use tokio::sync::{RwLock, RwLockWriteGuard};

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
struct Foo(u32);

let lock = RwLock::new(Foo(1));

{
    let guard = lock.write().await;
    let mut guard = RwLockWriteGuard::try_map(guard, |f| Some(&mut f.0)).expect("should not fail");
    *guard = 2;
}

assert_eq!(Foo(2), *lock.read().await);
Source

pub fn try_downgrade_map<F, U>( this: RwLockWriteGuard<'a, T>, f: F, ) -> Result<RwLockReadGuard<'a, U>, RwLockWriteGuard<'a, T>>
where F: FnOnce(&T) -> Option<&U>, U: ?Sized,

Attempts to make a new RwLockReadGuard for a component of the locked data. The original guard is returned if the closure returns None.

This operation cannot fail as the RwLockWriteGuard passed in already locked the data.

This is an associated function that needs to be used as RwLockWriteGuard::try_downgrade_map(...). A method would interfere with methods of the same name on the contents of the locked data.

This is equivalent to a combination of asynchronous RwLockWriteGuard::try_map and RwLockWriteGuard::downgrade from the parking_lot crate.

Inside of f, you retain exclusive access to the data, despite only being given a &T. Handing out a &mut T would result in unsoundness, as you could use interior mutability.

If this function returns Err(...), the lock is never unlocked nor downgraded.

§Examples
use tokio::sync::{RwLock, RwLockWriteGuard};

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
struct Foo(u32);

let lock = RwLock::new(Foo(1));

let guard = RwLockWriteGuard::try_downgrade_map(lock.write().await, |f| Some(&f.0)).expect("should not fail");
let foo = lock.read().await;
assert_eq!(foo.0, *guard);
Source

pub fn into_mapped( this: RwLockWriteGuard<'a, T>, ) -> RwLockMappedWriteGuard<'a, T>

Converts this RwLockWriteGuard into an RwLockMappedWriteGuard. This method can be used to store a non-mapped guard in a struct field that expects a mapped guard.

This is equivalent to calling RwLockWriteGuard::map(guard, |me| me).

Source

pub fn downgrade(self) -> RwLockReadGuard<'a, T>

Atomically downgrades a write lock into a read lock without allowing any writers to take exclusive access of the lock in the meantime.

Note: This won’t necessarily allow any additional readers to acquire locks, since RwLock is fair and it is possible that a writer is next in line.

Returns an RAII guard which will drop this read access of the RwLock when dropped.

§Examples
let lock = Arc::new(RwLock::new(1));

let n = lock.write().await;

let cloned_lock = lock.clone();
let handle = tokio::spawn(async move {
    *cloned_lock.write().await = 2;
});

let n = n.downgrade();
assert_eq!(*n, 1, "downgrade is atomic");

drop(n);
handle.await.unwrap();
assert_eq!(*lock.read().await, 2, "second writer obtained write lock");

Trait Implementations§

Source§

impl<'a, T> Debug for RwLockWriteGuard<'a, T>
where T: Debug + ?Sized,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl<T> Deref for RwLockWriteGuard<'_, T>
where T: ?Sized,

Source§

type Target = T

The resulting type after dereferencing.
Source§

fn deref(&self) -> &T

Dereferences the value.
Source§

impl<T> DerefMut for RwLockWriteGuard<'_, T>
where T: ?Sized,

Source§

fn deref_mut(&mut self) -> &mut T

Mutably dereferences the value.
Source§

impl<'a, T> Display for RwLockWriteGuard<'a, T>
where T: Display + ?Sized,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl<'a, T> Drop for RwLockWriteGuard<'a, T>
where T: ?Sized,

Source§

fn drop(&mut self)

Executes the destructor for this type. Read more
Source§

impl<T> Send for RwLockWriteGuard<'_, T>
where T: Send + Sync + ?Sized,

Source§

impl<T> Sync for RwLockWriteGuard<'_, T>
where T: Send + Sync + ?Sized,

Auto Trait Implementations§

§

impl<'a, T> Freeze for RwLockWriteGuard<'a, T>
where T: ?Sized,

§

impl<'a, T> !RefUnwindSafe for RwLockWriteGuard<'a, T>

§

impl<'a, T> Unpin for RwLockWriteGuard<'a, T>
where T: ?Sized,

§

impl<'a, T> !UnwindSafe for RwLockWriteGuard<'a, T>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<'a, T> FromIn<'a, T> for T

Source§

fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

Source§

fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
Source§

impl<D> OwoColorize for D

Source§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
Source§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
Source§

fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
Source§

fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
Source§

fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
Source§

fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
Source§

fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
Source§

fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
Source§

fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
Source§

fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
Source§

fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
Source§

fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
Source§

fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
Source§

fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
Source§

fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
Source§

fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
Source§

fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
Source§

fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
Source§

fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
Source§

fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
Source§

fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
Source§

fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
Source§

fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
Source§

fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
Source§

fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
Source§

fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
Source§

fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
Source§

fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
Source§

fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
Source§

fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
Source§

fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
Source§

fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
Source§

fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
Source§

fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
Source§

fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
Source§

fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
Source§

fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
Source§

fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
Source§

fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
Source§

fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
Source§

fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
Source§

fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
Source§

fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
Source§

fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
Source§

fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
Source§

fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
Source§

fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
Source§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
Source§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
Source§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
Source§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
Source§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
Source§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
Source§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
Source§

impl<D> OwoColorize for D

Source§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
Source§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
Source§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
Source§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
Source§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
Source§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
Source§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
Source§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
Source§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
Source§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
Source§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
Source§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
Source§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
Source§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
Source§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
Source§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
Source§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
Source§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
Source§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
Source§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
Source§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
Source§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
Source§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
Source§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
Source§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
Source§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
Source§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
Source§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
Source§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
Source§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
Source§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
Source§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
Source§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
Source§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
Source§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
Source§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
Source§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
Source§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
Source§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
Source§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
Source§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
Source§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
Source§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
Source§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
Source§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
Source§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
Source§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
Source§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
Source§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
Source§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
Source§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
Source§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
Source§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
Source§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

Source§

type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> SectionExt for T
where T: Display + Send + Sync + 'static,

Source§

fn header<C>(self, header: C) -> IndentedSection<C, T>
where C: Display + Send + Sync + 'static,

Add a header to a Section and indent the body Read more
Source§

impl<T> ToCompactString for T
where T: Display,

Source§

impl<T> ToString for T
where T: Display + ?Sized,

Source§

fn to_string(&self) -> String

Converts the given value to a String. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<A, B, T> HttpServerConnExec<A, B> for T
where B: Body,