pub struct SceneBody { /* private fields */ }Implementations§
Trait Implementations§
Source§impl AstNode for SceneBody
impl AstNode for SceneBody
Source§fn can_cast(kind: SyntaxKind) -> bool
fn can_cast(kind: SyntaxKind) -> bool
Returns
true for a node with a SyntaxKind this type can wrap.Source§fn cast(node: SyntaxNode) -> Option<Self>
fn cast(node: SyntaxNode) -> Option<Self>
Try to cast a generic
SyntaxNode into this typed wrapper.Source§fn syntax(&self) -> &SyntaxNode
fn syntax(&self) -> &SyntaxNode
Access the underlying
SyntaxNode.impl Eq for SceneBody
impl StructuralPartialEq for SceneBody
Auto Trait Implementations§
impl !RefUnwindSafe for SceneBody
impl !Send for SceneBody
impl !Sync for SceneBody
impl !UnwindSafe for SceneBody
impl Freeze for SceneBody
impl Unpin for SceneBody
impl UnsafeUnpin for SceneBody
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more