Skip to main content

SaveState

Struct SaveState 

Source
pub struct SaveState {
    pub version: u16,
    pub globals: BTreeMap<String, Value>,
    pub global_ids: BTreeMap<String, DefinitionId>,
    pub visits: Vec<VisitEntry>,
    pub turns: Vec<VisitEntry>,
    pub turn_index: u32,
    pub rng_seed: i32,
    pub previous_random: i32,
    pub suspended: Option<SuspendedFlow>,
}
Expand description

A persistent, name-keyed snapshot of a story’s game state.

Globals are keyed by variable name; visit/turn counts by scope DefinitionId (which serializes as a stable "$tt_hash" string), with an advisory author path attached when the scope is named.

Fields§

§version: u16

Save-format version (see SAVE_FORMAT_VERSION).

§globals: BTreeMap<String, Value>

Global variables by name. BTreeMap for deterministic serialization.

§global_ids: BTreeMap<String, DefinitionId>

Each saved global’s compiled DefinitionId at save time, keyed by the same name as Self::globals (M-3 rehydration miss-path lookup, docs/modules-spec.md §5). A VAR/CONST/LIST living in a declared module hashes its identity as (module, name), so a bare name alone can’t reconstruct the id a #@was alias-table entry was compiled against — this is the “module qualifier” the miss path needs, round-tripped as the id itself rather than the module name, so no hashing scheme has to be re-derived at load time. Consulted only when a saved global’s name no longer matches any current global slot; absent entries (older saves predating this field) simply fall back to the pre-M-3 unknown-global report, same tolerant-of-patches behavior as before. #[serde(default)] so an older save missing this field entirely still deserializes.

§visits: Vec<VisitEntry>

Visit counts by scope id, sorted by id for deterministic output.

§turns: Vec<VisitEntry>

Turn-since counts by scope id, sorted by id.

§turn_index: u32

Global turn index.

§rng_seed: i32

RNG seed.

§previous_random: i32

Last drawn random value (so the RNG sequence resumes correctly).

§suspended: Option<SuspendedFlow>

This flow’s FlowFrame when parked mid-tunnel/mid-await (docs/flow-suspension-spec.md §2/§9, FS-1). Absent when the flow isn’t suspended — an ordinary save at a turn boundary, choice, or -> END has no execution position to capture, same as before this field existed. #[serde(default)] so an older save predating this field still deserializes; skip_serializing_if keeps an unsuspended save’s wire form byte-identical to before (no "suspended": null noise).

Trait Implementations§

Source§

impl Clone for SaveState

Source§

fn clone(&self) -> SaveState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for SaveState

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de> Deserialize<'de> for SaveState

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl PartialEq for SaveState

Source§

fn eq(&self, other: &SaveState) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
Source§

impl Serialize for SaveState

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl StructuralPartialEq for SaveState

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.