pub struct SpeedRemoteController<'a, T: PulseTransmitter> { /* private fields */ }
Expand description
SpeedRemoteController
is a struct that represents a remote controller for the LEGO® Power Functions Speed IR Remote Control 8879.
§Fields
channel
- The channel on which the remote controller operates.output
- The output (e.g., RED or BLUE) that the remote controller controls.pulse_transmitter
- A reference to an object that implements thePulseTransmitter
trait, used to send pulses.protocol
- An instance ofSingleOutputProtocol
used to encode commands.
§Thread Safety
This controller maintains mutable state (for example, a toggle bit within its protocol) that changes on every command transmission.
Additionally, its public methods require mutable access (e.g. the send
method takes &mut self
).
Therefore, sharing an instance across multiple threads is not allowed unless you wrap it in a synchronization primitive such as a Mutex
.
§Errors
This controller’s methods will return an error if the protocol fails to encode the command or if the pulse transmitter fails to send pulses.
§Example
use brickbeam::{BrickBeam, Channel, Output, SingleOutputCommand, Result};
fn main() -> Result<()> {
let brick_beam = BrickBeam::new("/dev/lirc0")?;
let mut motor = brick_beam.create_speed_remote_controller(Channel::One, Output::RED)?;
motor.send(SingleOutputCommand::PWM(1));
Ok(())
}
Implementations§
Source§impl<'a, T: PulseTransmitter> SpeedRemoteController<'a, T>
impl<'a, T: PulseTransmitter> SpeedRemoteController<'a, T>
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impl<'a, T> Freeze for SpeedRemoteController<'a, T>
impl<'a, T> RefUnwindSafe for SpeedRemoteController<'a, T>where
T: RefUnwindSafe,
impl<'a, T> !Send for SpeedRemoteController<'a, T>
impl<'a, T> !Sync for SpeedRemoteController<'a, T>
impl<'a, T> Unpin for SpeedRemoteController<'a, T>
impl<'a, T> UnwindSafe for SpeedRemoteController<'a, T>where
T: RefUnwindSafe,
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