pub struct BlendResult {
pub solid: SolidId,
pub succeeded: Vec<EdgeId>,
pub failed: Vec<(EdgeId, BlendError)>,
pub is_partial: bool,
}Expand description
Result of a blend operation.
Fields§
§solid: SolidIdThe resulting solid.
succeeded: Vec<EdgeId>Edges that were successfully blended.
failed: Vec<(EdgeId, BlendError)>Edges that failed with diagnostic info.
is_partial: boolWhether this is a partial result (some edges failed).
Auto Trait Implementations§
impl Freeze for BlendResult
impl RefUnwindSafe for BlendResult
impl Send for BlendResult
impl Sync for BlendResult
impl Unpin for BlendResult
impl UnsafeUnpin for BlendResult
impl UnwindSafe for BlendResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more