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Rerouter

Struct Rerouter 

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pub struct Rerouter;

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impl Rerouter

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pub const INPUT: BString

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pub const OUTPUT: BString

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pub const COMPONENT: BString

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pub const fn brick(&self) -> BrickType

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pub const fn input_of(brick_id: usize) -> WirePort

Examples found in repository?
examples/write_wire.rs (line 36)
5fn main() -> Result<(), Box<dyn std::error::Error>> {
6    let path = PathBuf::from("./example_wire.brdb");
7
8    // Ensures the memory db can be created without errors
9    let db = Brdb::new(&path)?.into_reader();
10    let mut world = World::new();
11    // Register the built-in component type/struct mappings so the gate and
12    // rerouter component types resolve when writing.
13    world.register_all_components();
14    world.meta.bundle.description = "Example World".to_string();
15
16    let (a, a_id) = Brick {
17        position: (0, 0, 1).into(),
18        color: (255, 0, 0).into(),
19        asset: assets::bricks::B_REROUTE,
20        ..Default::default()
21    }
22    .with_component(assets::components::Rerouter)
23    .with_id_split();
24    let (b, b_id) = Brick {
25        position: (15, 0, 1).into(),
26        color: (255, 0, 0).into(),
27        asset: assets::components::LogicGate::BoolNot.brick(),
28        ..Default::default()
29    }
30    .with_component(assets::components::LogicGate::BoolNot.component())
31    .with_id_split();
32
33    world.add_bricks([a, b]);
34    world.add_wire_connection(
35        assets::components::LogicGate::BoolNot.output_of(b_id),
36        assets::components::Rerouter::input_of(a_id),
37    );
38
39    db.save("example world", &world)?;
40
41    println!("{}", db.get_fs()?.render());
42
43    Ok(())
44}
More examples
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examples/write_fixtures.rs (line 199)
157fn wires_world() -> World {
158    // Mirror of examples/write_wire.rs (single grid, single chunk — fully
159    // deterministic), extended to 3 bricks/2 wires: a boolean NOT gate feeds
160    // one input of an AND gate, whose output feeds a rerouter.
161    let mut world = World::new();
162    world.register_all_components();
163    world.meta.bundle.description = "Wire fixture".to_string();
164
165    let (a, a_id) = Brick {
166        position: (30, 0, 1).into(),
167        color: (255, 0, 0).into(),
168        asset: assets::bricks::B_REROUTE,
169        ..Default::default()
170    }
171    .with_component(assets::components::Rerouter)
172    .with_id_split();
173    let (b, b_id) = Brick {
174        position: (15, 0, 1).into(),
175        color: (0, 255, 0).into(),
176        asset: assets::components::LogicGate::BoolAnd.brick(),
177        ..Default::default()
178    }
179    .with_component(assets::components::LogicGate::BoolAnd.component())
180    .with_id_split();
181    let (c, c_id) = Brick {
182        position: (0, 0, 1).into(),
183        color: (0, 0, 255).into(),
184        asset: assets::components::LogicGate::BoolNot.brick(),
185        ..Default::default()
186    }
187    .with_component(assets::components::LogicGate::BoolNot.component())
188    .with_id_split();
189
190    world.add_bricks([a, b, c]);
191    // Wire 1: NOT.output -> AND.inputA
192    world.add_wire_connection(
193        assets::components::LogicGate::BoolNot.output_of(c_id),
194        assets::components::LogicGate::BoolAnd.input_a_of(b_id),
195    );
196    // Wire 2: AND.output -> Rerouter.input
197    world.add_wire_connection(
198        assets::components::LogicGate::BoolAnd.output_of(b_id),
199        assets::components::Rerouter::input_of(a_id),
200    );
201
202    world
203}
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pub const fn output_of(brick_id: usize) -> WirePort

Trait Implementations§

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impl AsBrdbValue for Rerouter

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fn as_brdb_bool(&self) -> Result<bool, BrdbSchemaError>

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fn as_brdb_u8(&self) -> Result<u8, BrdbSchemaError>

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fn as_brdb_u16(&self) -> Result<u16, BrdbSchemaError>

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fn as_brdb_u32(&self) -> Result<u32, BrdbSchemaError>

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fn as_brdb_u64(&self) -> Result<u64, BrdbSchemaError>

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fn as_brdb_i8(&self) -> Result<i8, BrdbSchemaError>

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fn as_brdb_i16(&self) -> Result<i16, BrdbSchemaError>

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fn as_brdb_i32(&self) -> Result<i32, BrdbSchemaError>

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fn as_brdb_i64(&self) -> Result<i64, BrdbSchemaError>

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fn as_brdb_f32(&self) -> Result<f32, BrdbSchemaError>

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fn as_brdb_f64(&self) -> Result<f64, BrdbSchemaError>

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fn as_brdb_str(&self) -> Result<&str, BrdbSchemaError>

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fn as_brdb_asset( &self, _schema: &BrdbSchema, _ty: &str, ) -> Result<Option<usize>, BrdbSchemaError>

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fn as_brdb_enum( &self, _schema: &BrdbSchema, _def: &BrdbSchemaEnum, ) -> Result<i32, BrdbSchemaError>

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fn as_brdb_wire_variant(&self) -> Result<WireVariant, BrdbSchemaError>

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fn as_brdb_wire_array_variant( &self, ) -> Result<WireArrayVariant, BrdbSchemaError>

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fn as_brdb_wire_map_variant(&self) -> Result<WireMapVariant, BrdbSchemaError>

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fn as_brdb_variant_member(&self) -> Option<&str>

When this value should encode as a named member of a schema variant (a tagged union whose members are structs, e.g. BRInventoryEntryVariant -> BRInventoryEntryNothing), return the member struct’s name. The writer emits uint(tag) + <that struct>. None (the default) means “not a struct-member variant” and the writer falls back to the wire map/array/scalar variant paths.
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fn has_brdb_struct_prop( &self, _schema: &BrdbSchema, _struct_name: BrdbInterned, _prop_name: BrdbInterned, ) -> bool

Cheap presence probe for a struct property. When this returns false, the schema writer takes the default/zero path directly instead of paying for a MissingStructField error (two String allocations) per unset field. Implementations that can’t answer cheaply keep the default true; the writer then falls back to the erroring accessors below.
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fn as_brdb_struct_prop_value( &self, _schema: &BrdbSchema, _struct_name: BrdbInterned, _prop_name: BrdbInterned, ) -> Result<&dyn AsBrdbValue, BrdbSchemaError>

Read a specific struct property value from the schema.
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fn as_brdb_struct_prop_array( &self, _schema: &BrdbSchema, _struct_name: BrdbInterned, _prop_name: BrdbInterned, ) -> Result<BrdbArrayIter<'_>, BrdbSchemaError>

Get the the number of entries in a struct property.
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fn as_brdb_struct_prop_map( &self, _schema: &BrdbSchema, _struct_name: BrdbInterned, _prop_name: BrdbInterned, ) -> Result<BrdbMapIter<'_>, BrdbSchemaError>

Get the the number of entries in a struct property.
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impl BrdbComponent for Rerouter

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fn component_type(&self) -> Option<BString>

The component type name (e.g. "BrickComponentType_WireGraph_Expr_Add"). All other metadata (struct name, schema, wire ports, external assets) is resolved from the ComponentLibrary on World.
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impl Clone for Rerouter

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fn clone(&self) -> Rerouter

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Rerouter

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impl Debug for Rerouter

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> BoxedComponent for T
where T: Clone + BrdbComponent + 'static,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.