[−][src]Struct brawl_api::model::players::player::PlayerClub
A struct representing a club obtained from Player.club
.
Note that it does not contain all of a club's information.
For that, use Club::fetch_from
(fetches the full Club).
Fields
tag: String
The club's tag.
name: String
The club's name
Trait Implementations
impl Clone for PlayerClub
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fn clone(&self) -> PlayerClub
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fn clone_from(&mut self, source: &Self)
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impl Debug for PlayerClub
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impl Default for PlayerClub
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fn default() -> PlayerClub
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Returns an instance of PlayerClub
with initial values.
Examples
use brawl_api::PlayerClub; assert_eq!( PlayerClub::default(), PlayerClub { tag: String::from(""), name: String::from(""), } );
impl<'de> Deserialize<'de> for PlayerClub
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Eq for PlayerClub
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impl FetchFrom<PlayerClub> for Club
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fn fetch_from(client: &Client, p_club: &PlayerClub) -> Result<Club>
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(Sync) Fetches a Club
using data from a PlayerClub
object.
fn a_fetch_from<'life0, 'life1, 'async_trait>(
client: &'life0 Client,
p_club: &'life1 PlayerClub
) -> Pin<Box<dyn Future<Output = Result<Club>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
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client: &'life0 Client,
p_club: &'life1 PlayerClub
) -> Pin<Box<dyn Future<Output = Result<Club>> + Send + 'async_trait>> where
'life0: 'async_trait,
'life1: 'async_trait,
(Async) Fetches a Club
using data from a PlayerClub
object.
impl Hash for PlayerClub
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl PartialEq<PlayerClub> for PlayerClub
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fn eq(&self, other: &PlayerClub) -> bool
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fn ne(&self, other: &PlayerClub) -> bool
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impl Serialize for PlayerClub
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralEq for PlayerClub
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impl StructuralPartialEq for PlayerClub
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Auto Trait Implementations
impl RefUnwindSafe for PlayerClub
impl Send for PlayerClub
impl Sync for PlayerClub
impl Unpin for PlayerClub
impl UnwindSafe for PlayerClub
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
fn equivalent(&self, key: &K) -> bool
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impl<T> FetchFrom<T> for T where
T: Clone + Send + Sync,
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T: Clone + Send + Sync,
fn fetch_from(&Client, &T) -> Result<T, Error>
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(Sync) Returns a copy of the current instance when attempting to fetch from itself.
In order to re-fetch, see Refetchable
.
Errors
Never errors; is only a Result
in order to match the trait signature.
fn a_fetch_from<'life0, 'life1, 'async_trait>(
&'life0 Client,
&'life1 T
) -> Pin<Box<dyn Future<Output = Result<T, Error>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
T: 'async_trait,
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&'life0 Client,
&'life1 T
) -> Pin<Box<dyn Future<Output = Result<T, Error>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
T: 'async_trait,
(Async) Returns a copy of the current instance when attempting to fetch from itself.
In order to re-fetch, see Refetchable
.
Errors
Never errors; is only a Result
in order to match the trait signature.
impl<T, U> FetchInto<U> for T where
T: Sync + Send,
U: FetchFrom<T> + Sync + Send,
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T: Sync + Send,
U: FetchFrom<T> + Sync + Send,
fn fetch_into(&Self, &Client) -> Result<U, Error>
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fn a_fetch_into<'life0, 'life1, 'async_trait>(
&'life0 Self,
&'life1 Client
) -> Pin<Box<dyn Future<Output = Result<U, Error>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
T: 'async_trait,
U: 'async_trait,
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&'life0 Self,
&'life1 Client
) -> Pin<Box<dyn Future<Output = Result<U, Error>> + 'async_trait + Send>> where
'life0: 'async_trait,
'life1: 'async_trait,
T: 'async_trait,
U: 'async_trait,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,