#[non_exhaustive]pub struct PlayerConfig {
pub engine: EngineConfig,
pub snapshot_interval: Duration,
}Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.engine: EngineConfig§snapshot_interval: DurationTrait Implementations§
Source§impl Clone for PlayerConfig
impl Clone for PlayerConfig
Source§impl Debug for PlayerConfig
impl Debug for PlayerConfig
Auto Trait Implementations§
impl Freeze for PlayerConfig
impl RefUnwindSafe for PlayerConfig
impl Send for PlayerConfig
impl Sync for PlayerConfig
impl Unpin for PlayerConfig
impl UnsafeUnpin for PlayerConfig
impl UnwindSafe for PlayerConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more