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AudioRingBuffer

Struct AudioRingBuffer 

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pub struct AudioRingBuffer { /* private fields */ }
Expand description

A ring buffer for accumulating audio samples with a fixed capacity.

Useful for buffering streaming audio before processing (e.g., accumulating enough audio for a STT inference pass).

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impl AudioRingBuffer

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pub fn new(config: AudioConfig, duration_secs: f64) -> Self

Create a new ring buffer with capacity for duration_secs of audio.

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pub fn push(&mut self, bytes: &[u8])

Push raw PCM bytes into the buffer, overwriting oldest data if full.

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pub fn read_all(&self) -> Vec<u8>

Read all available data as a contiguous byte slice.

Returns data in chronological order (oldest first).

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pub fn duration_secs(&self) -> f64

Duration of buffered audio in seconds.

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pub fn len(&self) -> usize

Number of bytes currently buffered.

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pub fn is_empty(&self) -> bool

Whether the buffer is empty.

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pub fn capacity(&self) -> usize

Total capacity in bytes.

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pub fn is_full(&self) -> bool

Whether the buffer is at capacity.

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pub fn clear(&mut self)

Clear all buffered data.

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pub fn config(&self) -> &AudioConfig

Get the audio config for this buffer.

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fn from(t: T) -> T

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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type Output = T

Should always be Self
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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