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WaitQueue

Struct WaitQueue 

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pub struct WaitQueue { /* private fields */ }
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Priority-ordered wait queue for resource locks

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impl WaitQueue

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pub fn new() -> Arc<Self>

Create a new wait queue

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pub fn with_max_history(max_history_entries: usize) -> Arc<Self>

Create a new wait queue with custom max history entries

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pub fn subscribe(&self) -> Receiver<WaitQueueEvent>

Subscribe to queue events

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pub async fn register( self: &Arc<Self>, resource_key: &str, agent_id: &str, priority: u8, auto_acquire: bool, ) -> WaitQueueHandle

Register interest in a resource

Returns a handle with a receiver that fires when the agent reaches the front of the queue.

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pub async fn cancel(&self, resource_key: &str, agent_id: &str) -> bool

Remove an agent from the queue

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pub async fn notify_released(&self, resource_key: &str) -> Option<String>

Notify that a resource was released

Returns the agent_id of the next waiter (if any) who should acquire.

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pub async fn queue_length(&self, resource_key: &str) -> usize

Get queue length for a resource

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pub async fn position( &self, resource_key: &str, agent_id: &str, ) -> Option<usize>

Get position of agent in queue (0 = front)

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pub async fn estimate_wait(&self, resource_key: &str) -> Option<Duration>

Estimate wait time based on historical data

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pub async fn estimate_wait_at_position( &self, resource_key: &str, position: usize, ) -> Option<Duration>

Estimate wait time for a specific position

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pub async fn get_queue_status(&self, resource_key: &str) -> Option<QueueStatus>

Get detailed status of a queue

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pub async fn list_queues(&self) -> Vec<String>

Get all active queues

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pub async fn is_waiting(&self, agent_id: &str) -> bool

Check if an agent is waiting for any resource

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pub async fn waiting_for(&self, agent_id: &str) -> Vec<String>

Get all resources an agent is waiting for

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pub async fn record_wait_time(&self, resource_key: &str, duration: Duration)

Record a completed wait time (for external tracking)

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pub async fn peek_next(&self, resource_key: &str) -> Option<WaiterInfo>

Get the next waiter without removing them (peek)

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pub async fn should_auto_acquire( &self, resource_key: &str, agent_id: &str, ) -> bool

Check if agent should auto-acquire (is at front and has auto_acquire set)

Trait Implementations§

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impl Default for WaitQueue

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fn default() -> Self

Returns the “default value” for a type. Read more

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