pub struct TraverseInput {
pub direction: String,
pub relation_types: Vec<String>,
pub max_depth: Option<u32>,
pub max_nodes: Option<u32>,
pub include_superseded: bool,
}Expand description
traverse_relations input: a multi-hop walk from one entity.
Fields§
§direction: String§relation_types: Vec<String>§max_depth: Option<u32>§max_nodes: Option<u32>§include_superseded: boolTrait Implementations§
Source§impl Clone for TraverseInput
impl Clone for TraverseInput
Source§impl Debug for TraverseInput
impl Debug for TraverseInput
Source§impl Default for TraverseInput
impl Default for TraverseInput
Auto Trait Implementations§
impl Freeze for TraverseInput
impl RefUnwindSafe for TraverseInput
impl Send for TraverseInput
impl Sync for TraverseInput
impl Unpin for TraverseInput
impl UnsafeUnpin for TraverseInput
impl UnwindSafe for TraverseInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more