Struct bracket_terminal::prelude::SparseTile[][src]

pub struct SparseTile {
    pub idx: usize,
    pub glyph: FontCharType,
    pub fg: RGBA,
    pub bg: RGBA,
}
Expand description

Internal storage structure for sparse tiles.

Fields

idx: usizeglyph: FontCharTypefg: RGBAbg: RGBA

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