[][src]Struct bracket_lib::prelude::SparseConsole

pub struct SparseConsole {
    pub width: u32,
    pub height: u32,
    pub tiles: Vec<SparseTile>,
    pub is_dirty: bool,
    // some fields omitted
}

A sparse console. Rather than storing every cell on the screen, it stores just cells that have data.

Fields

width: u32height: u32tiles: Vec<SparseTile>is_dirty: bool

Methods

impl SparseConsole[src]

pub fn init(
    width: u32,
    height: u32,
    platform: &BTermPlatform
) -> Box<SparseConsole>
[src]

Initializes the console.

Trait Implementations

impl Console for SparseConsole[src]

fn rebuild_if_dirty(&mut self, platform: &BTermPlatform)[src]

If the console has changed, rebuild the vertex buffer.

fn gl_draw(&mut self, font: &Font, shader: &Shader, platform: &BTermPlatform)[src]

Draws the console to OpenGL.

fn at(&self, x: i32, y: i32) -> usize[src]

Translates x/y to an index entry. Not really useful.

fn cls(&mut self)[src]

Clear the screen.

fn cls_bg(&mut self, _background: RGB)[src]

Clear the screen. Since we don't HAVE a background, it doesn't use it.

fn print(&mut self, x: i32, y: i32, output: &str)[src]

Prints a string to an x/y position.

fn print_color(&mut self, x: i32, y: i32, fg: RGB, bg: RGB, output: &str)[src]

Prints a string to an x/y position, with foreground and background colors.

fn set(&mut self, x: i32, y: i32, fg: RGB, bg: RGB, glyph: u8)[src]

Sets a single cell in the console

fn set_bg(&mut self, x: i32, y: i32, bg: RGB)[src]

Sets a single cell in the console's background

fn draw_box(
    &mut self,
    sx: i32,
    sy: i32,
    width: i32,
    height: i32,
    fg: RGB,
    bg: RGB
)
[src]

Draws a box, starting at x/y with the extents width/height using CP437 line characters

fn draw_box_double(
    &mut self,
    sx: i32,
    sy: i32,
    width: i32,
    height: i32,
    fg: RGB,
    bg: RGB
)
[src]

Draws a box, starting at x/y with the extents width/height using CP437 double line characters

fn draw_hollow_box(
    &mut self,
    sx: i32,
    sy: i32,
    width: i32,
    height: i32,
    fg: RGB,
    bg: RGB
)
[src]

Draws a box, starting at x/y with the extents width/height using CP437 line characters

fn draw_hollow_box_double(
    &mut self,
    sx: i32,
    sy: i32,
    width: i32,
    height: i32,
    fg: RGB,
    bg: RGB
)
[src]

Draws a box, starting at x/y with the extents width/height using CP437 double line characters

fn fill_region(&mut self, target: Rect, glyph: u8, fg: RGB, bg: RGB)[src]

Fills a rectangle with the specified rendering information

fn draw_bar_horizontal(
    &mut self,
    sx: i32,
    sy: i32,
    width: i32,
    n: i32,
    max: i32,
    fg: RGB,
    bg: RGB
)
[src]

Draws a horizontal progress bar

fn draw_bar_vertical(
    &mut self,
    sx: i32,
    sy: i32,
    height: i32,
    n: i32,
    max: i32,
    fg: RGB,
    bg: RGB
)
[src]

Draws a vertical progress bar

fn print_centered(&mut self, y: i32, text: &str)[src]

Prints text, centered to the whole console width, at vertical location y.

fn print_color_centered(&mut self, y: i32, fg: RGB, bg: RGB, text: &str)[src]

Prints text in color, centered to the whole console width, at vertical location y.

fn to_xp_layer(&self) -> XpLayer[src]

Saves the layer to an XpFile structure

fn set_offset(&mut self, x: f32, y: f32)[src]

Sets an offset to total console rendering, useful for layers that draw between tiles. Offsets are specified as a percentage of total character size; so -0.5 will offset half a character to the left/top.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,