[][src]Struct bracket_lib::prelude::NavigationPath

pub struct NavigationPath {
    pub destination: usize,
    pub success: bool,
    pub steps: Vec<usize>,
}

Holds the result of an A-Star navigation query. destination is the index of the target tile. success is true if it reached the target, false otherwise. steps is a vector of each step towards the target, including the starting position.

Fields

destination: usizesuccess: boolsteps: Vec<usize>

Methods

impl NavigationPath[src]

pub fn new() -> NavigationPath[src]

Makes a new (empty) NavigationPath

Trait Implementations

impl Clone for NavigationPath[src]

impl Default for NavigationPath[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

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impl<V, T> VZip<V> for T where
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