pub struct Engine { /* private fields */ }Expand description
Engine
Main BPMN execution engine.
Implementations§
Source§impl Engine
impl Engine
Sourcepub fn with_activity_factory(factory: Arc<dyn ActivityFactory>) -> Self
pub fn with_activity_factory(factory: Arc<dyn ActivityFactory>) -> Self
Create a new engine with custom activity factory
Sourcepub async fn start_process(
&self,
definition: ProcessDefinition,
initial_variables: Option<HashMap<String, Value>>,
) -> Result<Arc<ProcessInstance>, EngineError>
pub async fn start_process( &self, definition: ProcessDefinition, initial_variables: Option<HashMap<String, Value>>, ) -> Result<Arc<ProcessInstance>, EngineError>
Sourcepub async fn get_instance(
&self,
instance_id: &str,
) -> Option<Arc<ProcessInstance>>
pub async fn get_instance( &self, instance_id: &str, ) -> Option<Arc<ProcessInstance>>
Get a process instance by ID
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Engine
impl !UnwindSafe for Engine
impl Freeze for Engine
impl Send for Engine
impl Sync for Engine
impl Unpin for Engine
impl UnsafeUnpin for Engine
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more