pub struct UserTaskCompletedHandler;Trait Implementations§
Source§impl EventHandler for UserTaskCompletedHandler
impl EventHandler for UserTaskCompletedHandler
fn handle<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
event: &'life1 EngineEvent,
ctx: &'life2 mut EngineContext,
) -> Pin<Box<dyn Future<Output = Vec<EngineEvent>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Auto Trait Implementations§
impl Freeze for UserTaskCompletedHandler
impl RefUnwindSafe for UserTaskCompletedHandler
impl Send for UserTaskCompletedHandler
impl Sync for UserTaskCompletedHandler
impl Unpin for UserTaskCompletedHandler
impl UnsafeUnpin for UserTaskCompletedHandler
impl UnwindSafe for UserTaskCompletedHandler
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more