pub struct Logger { /* private fields */ }
Expand description

The base logger builder/initializer.

Examples

The following example shows basic initialization of this logger.

use bp3d_logger::Logger;
use log::info;
use log::LevelFilter;

fn main() {
    let _guard = Logger::new().add_stdout().add_file("my-app").start();
    log::set_max_level(LevelFilter::Info);
    //...
    info!("Example message");
}

The following example shows initialization of this logger with a return value.

use bp3d_logger::Logger;
use bp3d_logger::with_logger;
use log::info;
use log::LevelFilter;

fn main() {
    let code = with_logger(Logger::new().add_stdout().add_file("my-app"), || {
        log::set_max_level(LevelFilter::Info);
        //...
        info!("Example message");
        0
    });
    std::process::exit(code);
}

The following example shows initialization of this logger and use of the log buffer.

use bp3d_logger::Logger;
use log::info;
use log::LevelFilter;

fn main() {
    let _guard = Logger::new().add_stdout().add_file("my-app").start();
    log::set_max_level(LevelFilter::Info);
    bp3d_logger::enable_log_buffer(); // Enable log redirect pump into application channel.
    //... application code with log redirect pump.
    info!("Example message");
    let l = bp3d_logger::get_log_buffer().recv().unwrap();// Capture the last log message.
    println!("Last log message: {}", l.msg);
    bp3d_logger::disable_log_buffer();
    //... application code without log redirect pump.
}

Implementations

Creates a new instance of a logger builder.

Sets the colors state when logging to stdout/stderr.

The default behavior is to disable colors.

Enables or disables automatic redirection of error logs to stderr.

The default for this flag is true.

Enables stdout logging.

Enables file logging to the given application.

The application is given as a reference to GetLogs to allow obtaining a log directory from various sources.

If the log directory could not be found the function prints an error to stderr.

Initializes the log implementation with this current configuration.

NOTE: This returns a guard to flush all log buffers before returning. It is necessary to flush log buffers because this implementation uses threads to avoid blocking the main thread when issuing logs.

NOTE 2: There are no safety concerns with running twice this function in the same application, only that calling this function may be slow due to thread management.

👎 Deprecated since 1.1.0:

please use bp3d_logger::with_logger

Initializes the log implementation with this current configuration.

NOTE: Since version 1.1.0 this is a redirect to bp3d_logger::with_logger.

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The none-equivalent value.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.