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ComponentDimensions

Struct ComponentDimensions 

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pub struct ComponentDimensions { /* private fields */ }
Expand description

ComponentDimensions - Centralizes all UI component mathematical operations

Eliminates ad hoc math like:

  • bounds.left() + 1, bounds.right() - 1
  • width.saturating_sub(2)
  • (x1 + x2) / 2 for center calculations
  • Hit testing and coordinate validation

All component positioning, sizing, and geometric operations centralized here.

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impl ComponentDimensions

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pub fn new(bounds: Bounds) -> Self

Create new component dimensions

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pub fn with_border_thickness(self, thickness: usize) -> Self

Builder pattern for configuration

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pub fn with_padding(self, padding: Padding) -> Self

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pub fn with_scrollbars(self, vertical: bool, horizontal: bool) -> Self

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pub fn outer_bounds(&self) -> Bounds

Get outer bounds (full component including border)

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pub fn border_bounds(&self) -> Bounds

Get border area bounds (just the border region)

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pub fn content_bounds(&self) -> Bounds

Get content area bounds (inside border and padding) Replaces: bounds.left() + 2, bounds.right() - 2, etc.

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pub fn center(&self) -> (usize, usize)

Get center point of component Replaces: (x1 + x2) / 2, (y1 + y2) / 2

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pub fn content_center(&self) -> (usize, usize)

Get content area center

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pub fn content_width(&self) -> usize

Calculate available content width Replaces: width.saturating_sub(4), bounds.width() - borders

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pub fn content_height(&self) -> usize

Calculate available content height Replaces: height.saturating_sub(4), bounds.height() - borders

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pub fn border_coordinates(&self) -> BorderCoordinates

Get border drawing coordinates for each side

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pub fn inside_border_bounds(&self) -> Bounds

Calculate inside border coordinates (border + 1) Replaces: bounds.left() + 1, bounds.right() - 1, etc.

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pub fn hit_test(&self, x: usize, y: usize) -> HitRegion

Hit test a point against component regions Centralizes all coordinate hit testing logic

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pub fn calculate_title_position( &self, title: &str, position: &str, padding: usize, ) -> TitleLayout

Calculate title positioning within component Centralizes title positioning math from draw_utils.rs

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pub fn is_near_corner( &self, x: usize, y: usize, tolerance: usize, ) -> Option<Corner>

Check if point is near corner (for resize detection) Replaces: x >= bounds.x2.saturating_sub(corner_tolerance) && x <= bounds.x2

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pub fn available_child_space(&self) -> (usize, usize)

Calculate space available for child components

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pub fn validate(&self) -> Result<(), ComponentDimensionError>

Validate that dimensions are reasonable

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impl ComponentDimensions

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pub fn vertical_scrollbar_track_bounds(&self) -> Bounds

Get vertical scrollbar track bounds Replaces: bounds.top() + 1, bounds.bottom() - 1

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pub fn horizontal_scrollbar_track_bounds(&self) -> Bounds

Get horizontal scrollbar track bounds
Replaces: bounds.left() + 1, bounds.right() - 1

Trait Implementations§

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impl Clone for ComponentDimensions

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fn clone(&self) -> ComponentDimensions

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ComponentDimensions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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