WorldBuilder

Struct WorldBuilder 

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pub struct WorldBuilder { /* private fields */ }
Expand description

Fluent builder for WorldDef.

Chain configuration calls and finish with build(). All fields map 1:1 to the upstream b2WorldDef.

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impl WorldBuilder

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pub fn gravity<V: Into<Vec2>>(self, g: V) -> Self

Set gravity vector in meters per second squared.

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pub fn restitution_threshold(self, v: f32) -> Self

Restitution threshold (m/s) under which collisions don’t bounce.

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pub fn hit_event_threshold(self, v: f32) -> Self

Impulse magnitude that generates hit events.

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pub fn contact_hertz(self, v: f32) -> Self

Contact solver target stiffness in Hertz.

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pub fn contact_damping_ratio(self, v: f32) -> Self

Contact damping ratio (non-dimensional).

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pub fn contact_speed(self, v: f32) -> Self

Velocity used by continuous collision detection.

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pub fn maximum_linear_speed(self, v: f32) -> Self

Maximum linear speed clamp for bodies.

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pub fn enable_sleep(self, flag: bool) -> Self

Enable/disable sleeping globally.

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pub fn enable_continuous(self, flag: bool) -> Self

Enable/disable continuous collision detection globally.

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pub fn enable_contact_softening(self, flag: bool) -> Self

Enable/disable contact softening.

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pub fn worker_count(self, n: i32) -> Self

Number of worker threads Box2D may use.

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pub fn build(self) -> WorldDef

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impl Clone for WorldBuilder

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fn clone(&self) -> WorldBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WorldBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<WorldDef> for WorldBuilder

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fn from(def: WorldDef) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.