[−][src]Struct boxcars::NewActor
Information for a new actor that appears in the game
Fields
actor_id: ActorId
The id given to the new actor
name_id: Option<i32>
An name id
object_id: ObjectId
The actor's object id.
initial_trajectory: Trajectory
The initial trajectory of the new actor
Trait Implementations
impl PartialEq<NewActor> for NewActor
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impl Clone for NewActor
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fn clone(&self) -> NewActor
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
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impl Eq for NewActor
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impl Copy for NewActor
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impl Debug for NewActor
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impl Serialize for NewActor
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Auto Trait Implementations
impl Send for NewActor
impl Unpin for NewActor
impl Sync for NewActor
impl UnwindSafe for NewActor
impl RefUnwindSafe for NewActor
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,