#[repr(u32)]pub enum DebugMaterial {
Default = 0,
Matte = 1,
Soft = 2,
Dead = 3,
Glossy = 4,
Metallic = 5,
}Expand description
Debug draw material preset packed into the high byte of a color.
(b3DebugMaterial)
Variants§
Trait Implementations§
Source§impl Clone for DebugMaterial
impl Clone for DebugMaterial
Source§fn clone(&self) -> DebugMaterial
fn clone(&self) -> DebugMaterial
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for DebugMaterial
Source§impl Debug for DebugMaterial
impl Debug for DebugMaterial
impl Eq for DebugMaterial
Source§impl PartialEq for DebugMaterial
impl PartialEq for DebugMaterial
impl StructuralPartialEq for DebugMaterial
Auto Trait Implementations§
impl Freeze for DebugMaterial
impl RefUnwindSafe for DebugMaterial
impl Send for DebugMaterial
impl Sync for DebugMaterial
impl Unpin for DebugMaterial
impl UnsafeUnpin for DebugMaterial
impl UnwindSafe for DebugMaterial
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more