pub struct Human {
pub bones: [Bone; 14],
pub filter_joints: [JointId; 8],
pub filter_joint_count: i32,
pub friction_torque: f32,
pub is_spawned: bool,
}Expand description
Zero-initialized human ragdoll. Must call super::create_human to spawn.
(Human)
Fields§
§bones: [Bone; 14]§filter_joints: [JointId; 8]§filter_joint_count: i32§friction_torque: f32§is_spawned: boolTrait Implementations§
Auto Trait Implementations§
impl Freeze for Human
impl RefUnwindSafe for Human
impl Send for Human
impl Sync for Human
impl Unpin for Human
impl UnsafeUnpin for Human
impl UnwindSafe for Human
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more