pub struct FallingRagdollData {
pub groups: [RagdollGroup; 4],
pub grid_mesh: Option<MeshData>,
pub torus_mesh: Option<MeshData>,
pub column_count: i32,
pub column_index: i32,
pub step_count: i32,
pub sleep_step: i32,
pub hash: u32,
}Expand description
Falling-ragdoll scene state. (FallingRagdollData)
Fields§
§groups: [RagdollGroup; 4]§grid_mesh: Option<MeshData>§torus_mesh: Option<MeshData>§column_count: i32§column_index: i32§step_count: i32§sleep_step: i32§hash: u32Trait Implementations§
Source§impl Debug for FallingRagdollData
impl Debug for FallingRagdollData
Auto Trait Implementations§
impl Freeze for FallingRagdollData
impl RefUnwindSafe for FallingRagdollData
impl Send for FallingRagdollData
impl Sync for FallingRagdollData
impl Unpin for FallingRagdollData
impl UnsafeUnpin for FallingRagdollData
impl UnwindSafe for FallingRagdollData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more