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Body

Struct Body 

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pub struct Body {
Show 23 fields pub user_data: u64, pub set_index: i32, pub local_index: i32, pub head_contact_key: i32, pub contact_count: i32, pub head_shape_id: i32, pub shape_count: i32, pub head_chain_id: i32, pub head_joint_key: i32, pub joint_count: i32, pub island_id: i32, pub island_index: i32, pub sleep_threshold: f32, pub sleep_time: f32, pub sleep_velocity: f32, pub mass: f32, pub inertia: Matrix3, pub body_move_index: i32, pub id: i32, pub flags: u32, pub name_id: u32, pub type_: BodyType, pub generation: u16,
}
Expand description

Body organizational details that are not used in the solver. (b3Body)

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§user_data: u64§set_index: i32

Index of solver set stored in World. May be NULL_INDEX.

§local_index: i32

Body sim and state index within set. May be NULL_INDEX.

§head_contact_key: i32

[31 : contactId | 1 : edgeIndex]

§contact_count: i32§head_shape_id: i32§shape_count: i32§head_chain_id: i32§head_joint_key: i32

[31 : jointId | 1 : edgeIndex]

§joint_count: i32§island_id: i32

All enabled dynamic and kinematic bodies are in an island.

§island_index: i32

Index into the island’s bodies array for O(1) swap-removal. NULL_INDEX when not in an island.

§sleep_threshold: f32§sleep_time: f32§sleep_velocity: f32§mass: f32§inertia: Matrix3

Local space inertia

§body_move_index: i32

Adjusts the fellAsleep flag in the body move array

§id: i32§flags: u32

body_flags bits

§name_id: u32§type_: BodyType§generation: u16

Monotonically advanced when a body is allocated in this slot. Used to check for invalid BodyId.

Trait Implementations§

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impl Clone for Body

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fn clone(&self) -> Body

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Body

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Body

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Body

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impl RefUnwindSafe for Body

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impl Send for Body

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impl Sync for Body

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impl Unpin for Body

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impl UnsafeUnpin for Body

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impl UnwindSafe for Body

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.