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B2fixtureDef

Struct B2fixtureDef 

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pub struct B2fixtureDef<D: UserDataType> {
    pub shape: Option<ShapeDefPtr>,
    pub user_data: Option<D::Fixture>,
    pub friction: f32,
    pub restitution: f32,
    pub restitution_threshold: f32,
    pub density: f32,
    pub is_sensor: bool,
    pub filter: B2filter,
}
Expand description

A fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely.

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§shape: Option<ShapeDefPtr>

The shape, this must be set. The shape will be cloned, so you can create the shape on the stack.

§user_data: Option<D::Fixture>

Use this to store application specific fixture data.

§friction: f32

The friction coefficient, usually in the range [0,1].

§restitution: f32

The restitution (elasticity) usually in the range [0,1].

§restitution_threshold: f32

Restitution velocity threshold, usually in m/s. Collisions above this speed have restitution applied (will bounce).

§density: f32

The density, usually in kg/m^2.

§is_sensor: bool

A sensor shape collects contact information but never generates a collision response.

§filter: B2filter

Contact filtering data.

Trait Implementations§

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impl<D: Clone + UserDataType> Clone for B2fixtureDef<D>
where D::Fixture: Clone,

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fn clone(&self) -> B2fixtureDef<D>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<D: UserDataType> Default for B2fixtureDef<D>

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fn default() -> Self

The constructor sets the default fixture definition values.

Auto Trait Implementations§

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impl<D> Freeze for B2fixtureDef<D>
where <D as UserDataType>::Fixture: Freeze,

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impl<D> !RefUnwindSafe for B2fixtureDef<D>

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impl<D> !Send for B2fixtureDef<D>

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impl<D> !Sync for B2fixtureDef<D>

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impl<D> Unpin for B2fixtureDef<D>
where <D as UserDataType>::Fixture: Unpin,

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impl<D> UnsafeUnpin for B2fixtureDef<D>

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impl<D> !UnwindSafe for B2fixtureDef<D>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.