Struct botapi::gen_types::CallbackGame
source · pub struct CallbackGame {}
Trait Implementations§
source§impl Clone for CallbackGame
impl Clone for CallbackGame
source§fn clone(&self) -> CallbackGame
fn clone(&self) -> CallbackGame
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for CallbackGame
impl Debug for CallbackGame
source§impl Default for CallbackGame
impl Default for CallbackGame
source§fn default() -> CallbackGame
fn default() -> CallbackGame
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for CallbackGame
impl<'de> Deserialize<'de> for CallbackGame
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<BoxWrapper<Box<CallbackGame>>> for CallbackGame
impl From<BoxWrapper<Box<CallbackGame>>> for CallbackGame
source§fn from(t: BoxWrapper<Box<CallbackGame>>) -> Self
fn from(t: BoxWrapper<Box<CallbackGame>>) -> Self
Converts to this type from the input type.
source§impl From<BoxWrapper<Unbox<CallbackGame>>> for CallbackGame
impl From<BoxWrapper<Unbox<CallbackGame>>> for CallbackGame
source§fn from(t: BoxWrapper<Unbox<CallbackGame>>) -> Self
fn from(t: BoxWrapper<Unbox<CallbackGame>>) -> Self
Converts to this type from the input type.
source§impl Hash for CallbackGame
impl Hash for CallbackGame
source§impl Ord for CallbackGame
impl Ord for CallbackGame
source§fn cmp(&self, other: &CallbackGame) -> Ordering
fn cmp(&self, other: &CallbackGame) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for CallbackGame
impl PartialEq for CallbackGame
source§fn eq(&self, other: &CallbackGame) -> bool
fn eq(&self, other: &CallbackGame) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for CallbackGame
impl PartialOrd for CallbackGame
source§fn partial_cmp(&self, other: &CallbackGame) -> Option<Ordering>
fn partial_cmp(&self, other: &CallbackGame) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl Serialize for CallbackGame
impl Serialize for CallbackGame
impl Eq for CallbackGame
impl StructuralPartialEq for CallbackGame
Auto Trait Implementations§
impl Freeze for CallbackGame
impl RefUnwindSafe for CallbackGame
impl Send for CallbackGame
impl Sync for CallbackGame
impl Unpin for CallbackGame
impl UnwindSafe for CallbackGame
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.