pub struct BlockInput {
pub name: String,
pub block: String,
pub shadow: bool,
}Fields§
§name: String§block: StringThe ID of the block in this sprite’s scripts HashMap. Essentially a pointer.
shadow: boolTrait Implementations§
Auto Trait Implementations§
impl Freeze for BlockInput
impl RefUnwindSafe for BlockInput
impl Send for BlockInput
impl Sync for BlockInput
impl Unpin for BlockInput
impl UnwindSafe for BlockInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more