AllocationCreateFlags

Struct AllocationCreateFlags 

Source
pub struct AllocationCreateFlags(/* private fields */);
Expand description

Flags for configuring Allocation construction.

Implementations§

Source§

impl AllocationCreateFlags

Source

pub const DEDICATED_MEMORY: Self

Set this flag if the allocation should have its own memory block.

Use it for special, big resources, like fullscreen images used as attachments.

Source

pub const NEVER_ALLOCATE: Self

Set this flag to only try to allocate from existing ash::vk::DeviceMemory blocks and never create new such block.

If new allocation cannot be placed in any of the existing blocks, allocation fails with ash::vk::Result::ERROR_OUT_OF_DEVICE_MEMORY error.

You should not use AllocationCreateFlags::DEDICATED_MEMORY and AllocationCreateFlags::NEVER_ALLOCATE at the same time. It makes no sense.

Source

pub const MAPPED: Self

Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.

Pointer to mapped memory will be returned through Allocation::get_mapped_data().

Is it valid to use this flag for allocation made from memory type that is not ash::vk::MemoryPropertyFlags::HOST_VISIBLE. This flag is then ignored and memory is not mapped. This is useful if you need an allocation that is efficient to use on GPU (ash::vk::MemoryPropertyFlags::DEVICE_LOCAL) and still want to map it directly if possible on platforms that support it (e.g. Intel GPU).

You should not use this flag together with AllocationCreateFlags::CAN_BECOME_LOST.

Source

pub const USER_DATA_COPY_STRING: Self

👎Deprecated since 0.3: Consider using vmaSetAllocationName() instead.

Set this flag to treat AllocationCreateInfo::user_data as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation’s user data. The string is automatically freed together with the allocation. It is also used in Allocator::build_stats_string.

Source

pub const UPPER_ADDRESS: Self

Allocation will be created from upper stack in a double stack pool.

This flag is only allowed for custom pools created with AllocatorPoolCreateFlags::LINEAR_ALGORITHM flag.

Source

pub const DONT_BIND: Self

Create both buffer/image and allocation, but don’t bind them together. It is useful when you want to bind yourself to do some more advanced binding, e.g. using some extensions. The flag is meaningful only with functions that bind by default, such as Allocator::create_buffer or Allocator::create_image. Otherwise it is ignored.

If you want to make sure the new buffer/image is not tied to the new memory allocation through VkMemoryDedicatedAllocateInfoKHR structure in case the allocation ends up in its own memory block, use also flag #VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT.

Source

pub const WITHIN_BUDGET: Self

Create allocation only if additional device memory required for it, if any, won’t exceed memory budget. Otherwise return VK_ERROR_OUT_OF_DEVICE_MEMORY.

Source

pub const CAN_ALIAS: Self

Set this flag if the allocated memory will have aliasing resources.

Usage of this flag prevents supplying VkMemoryDedicatedAllocateInfoKHR when #VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT is specified. Otherwise created dedicated memory will not be suitable for aliasing resources, resulting in Vulkan Validation Layer errors.

Source

pub const HOST_ACCESS_SEQUENTIAL_WRITE: Self

Requests possibility to map the allocation (using vmaMapMemory() or #VMA_ALLOCATION_CREATE_MAPPED_BIT).

  • If you use #VMA_MEMORY_USAGE_AUTO or other VMA_MEMORY_USAGE_AUTO* value, you must use this flag to be able to map the allocation. Otherwise, mapping is incorrect.
  • If you use other value of #VmaMemoryUsage, this flag is ignored and mapping is always possible in memory types that are HOST_VISIBLE. This includes allocations created in custom_memory_pools.

Declares that mapped memory will only be written sequentially, e.g. using memcpy() or a loop writing number-by-number, never read or accessed randomly, so a memory type can be selected that is uncached and write-combined.

Violating this declaration may work correctly, but will likely be very slow. Watch out for implicit reads introduced by doing e.g. pMappedData[i] += x; Better prepare your data in a local variable and memcpy() it to the mapped pointer all at once.

Source

pub const HOST_ACCESS_RANDOM: Self

Requests possibility to map the allocation (using vmaMapMemory() or #VMA_ALLOCATION_CREATE_MAPPED_BIT).

  • If you use #VMA_MEMORY_USAGE_AUTO or other VMA_MEMORY_USAGE_AUTO* value, you must use this flag to be able to map the allocation. Otherwise, mapping is incorrect.
  • If you use other value of #VmaMemoryUsage, this flag is ignored and mapping is always possible in memory types that are HOST_VISIBLE. This includes allocations created in custom_memory_pools.

Declares that mapped memory can be read, written, and accessed in random order, so a HOST_CACHED memory type is required.

Source

pub const HOST_ACCESS_ALLOW_TRANSFER_INSTEAD: Self

Together with #VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT or #VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT, it says that despite request for host access, a not-HOST_VISIBLE memory type can be selected if it may improve performance.

By using this flag, you declare that you will check if the allocation ended up in a HOST_VISIBLE memory type (e.g. using vmaGetAllocationMemoryProperties()) and if not, you will create some “staging” buffer and issue an explicit transfer to write/read your data. To prepare for this possibility, don’t forget to add appropriate flags like VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_BUFFER_USAGE_TRANSFER_SRC_BIT to the parameters of created buffer or image.

Source

pub const STRATEGY_MIN_MEMORY: Self

Allocation strategy that chooses smallest possible free range for the allocation to minimize memory usage and fragmentation, possibly at the expense of allocation time.

Source

pub const STRATEGY_BEST_FIT: Self

Alias to STRATEGY_MIN_MEMORY.

Source

pub const STRATEGY_MIN_TIME: Self

Allocation strategy that chooses first suitable free range for the allocation - not necessarily in terms of the smallest offset but the one that is easiest and fastest to find to minimize allocation time, possibly at the expense of allocation quality.

Source

pub const STRATEGY_FIRST_FIT: Self

Alias to STRATEGY_MIN_TIME.

Source

pub const STRATEGY_MIN_OFFSET: Self

Allocation strategy that chooses always the lowest offset in available space. This is not the most efficient strategy but achieves highly packed data. Used internally by defragmentation, not recomended in typical usage.

Source§

impl AllocationCreateFlags

Source

pub const fn empty() -> Self

Get a flags value with all bits unset.

Source

pub const fn all() -> Self

Get a flags value with all known bits set.

Source

pub const fn bits(&self) -> u32

Get the underlying bits value.

The returned value is exactly the bits set in this flags value.

Source

pub const fn from_bits(bits: u32) -> Option<Self>

Convert from a bits value.

This method will return None if any unknown bits are set.

Source

pub const fn from_bits_truncate(bits: u32) -> Self

Convert from a bits value, unsetting any unknown bits.

Source

pub const fn from_bits_retain(bits: u32) -> Self

Convert from a bits value exactly.

Source

pub fn from_name(name: &str) -> Option<Self>

Get a flags value with the bits of a flag with the given name set.

This method will return None if name is empty or doesn’t correspond to any named flag.

Source

pub const fn is_empty(&self) -> bool

Whether all bits in this flags value are unset.

Source

pub const fn is_all(&self) -> bool

Whether all known bits in this flags value are set.

Source

pub const fn intersects(&self, other: Self) -> bool

Whether any set bits in a source flags value are also set in a target flags value.

Source

pub const fn contains(&self, other: Self) -> bool

Whether all set bits in a source flags value are also set in a target flags value.

Source

pub fn insert(&mut self, other: Self)

The bitwise or (|) of the bits in two flags values.

Source

pub fn remove(&mut self, other: Self)

The intersection of a source flags value with the complement of a target flags value (&!).

This method is not equivalent to self & !other when other has unknown bits set. remove won’t truncate other, but the ! operator will.

Source

pub fn toggle(&mut self, other: Self)

The bitwise exclusive-or (^) of the bits in two flags values.

Source

pub fn set(&mut self, other: Self, value: bool)

Call insert when value is true or remove when value is false.

Source

pub const fn intersection(self, other: Self) -> Self

The bitwise and (&) of the bits in two flags values.

Source

pub const fn union(self, other: Self) -> Self

The bitwise or (|) of the bits in two flags values.

Source

pub const fn difference(self, other: Self) -> Self

The intersection of a source flags value with the complement of a target flags value (&!).

This method is not equivalent to self & !other when other has unknown bits set. difference won’t truncate other, but the ! operator will.

Source

pub const fn symmetric_difference(self, other: Self) -> Self

The bitwise exclusive-or (^) of the bits in two flags values.

Source

pub const fn complement(self) -> Self

The bitwise negation (!) of the bits in a flags value, truncating the result.

Source§

impl AllocationCreateFlags

Source

pub const fn iter(&self) -> Iter<AllocationCreateFlags>

Yield a set of contained flags values.

Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.

Source

pub const fn iter_names(&self) -> IterNames<AllocationCreateFlags>

Yield a set of contained named flags values.

This method is like iter, except only yields bits in contained named flags. Any unknown bits, or bits not corresponding to a contained flag will not be yielded.

Trait Implementations§

Source§

impl Binary for AllocationCreateFlags

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl BitAnd for AllocationCreateFlags

Source§

fn bitand(self, other: Self) -> Self

The bitwise and (&) of the bits in two flags values.

Source§

type Output = AllocationCreateFlags

The resulting type after applying the & operator.
Source§

impl BitAndAssign for AllocationCreateFlags

Source§

fn bitand_assign(&mut self, other: Self)

The bitwise and (&) of the bits in two flags values.

Source§

impl BitOr for AllocationCreateFlags

Source§

fn bitor(self, other: AllocationCreateFlags) -> Self

The bitwise or (|) of the bits in two flags values.

Source§

type Output = AllocationCreateFlags

The resulting type after applying the | operator.
Source§

impl BitOrAssign for AllocationCreateFlags

Source§

fn bitor_assign(&mut self, other: Self)

The bitwise or (|) of the bits in two flags values.

Source§

impl BitXor for AllocationCreateFlags

Source§

fn bitxor(self, other: Self) -> Self

The bitwise exclusive-or (^) of the bits in two flags values.

Source§

type Output = AllocationCreateFlags

The resulting type after applying the ^ operator.
Source§

impl BitXorAssign for AllocationCreateFlags

Source§

fn bitxor_assign(&mut self, other: Self)

The bitwise exclusive-or (^) of the bits in two flags values.

Source§

impl Clone for AllocationCreateFlags

Source§

fn clone(&self) -> AllocationCreateFlags

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Extend<AllocationCreateFlags> for AllocationCreateFlags

Source§

fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)

The bitwise or (|) of the bits in each flags value.

Source§

fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
Source§

fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
Source§

impl Flags for AllocationCreateFlags

Source§

const FLAGS: &'static [Flag<AllocationCreateFlags>]

The set of defined flags.
Source§

type Bits = u32

The underlying bits type.
Source§

fn bits(&self) -> u32

Get the underlying bits value. Read more
Source§

fn from_bits_retain(bits: u32) -> AllocationCreateFlags

Convert from a bits value exactly.
Source§

fn empty() -> Self

Get a flags value with all bits unset.
Source§

fn all() -> Self

Get a flags value with all known bits set.
Source§

fn contains_unknown_bits(&self) -> bool

This method will return true if any unknown bits are set.
Source§

fn from_bits(bits: Self::Bits) -> Option<Self>

Convert from a bits value. Read more
Source§

fn from_bits_truncate(bits: Self::Bits) -> Self

Convert from a bits value, unsetting any unknown bits.
Source§

fn from_name(name: &str) -> Option<Self>

Get a flags value with the bits of a flag with the given name set. Read more
Source§

fn iter(&self) -> Iter<Self>

Yield a set of contained flags values. Read more
Source§

fn iter_names(&self) -> IterNames<Self>

Yield a set of contained named flags values. Read more
Source§

fn iter_defined_names() -> IterDefinedNames<Self>

Yield a set of all named flags defined by Self::FLAGS.
Source§

fn is_empty(&self) -> bool

Whether all bits in this flags value are unset.
Source§

fn is_all(&self) -> bool

Whether all known bits in this flags value are set.
Source§

fn intersects(&self, other: Self) -> bool
where Self: Sized,

Whether any set bits in a source flags value are also set in a target flags value.
Source§

fn contains(&self, other: Self) -> bool
where Self: Sized,

Whether all set bits in a source flags value are also set in a target flags value.
Source§

fn truncate(&mut self)
where Self: Sized,

Remove any unknown bits from the flags.
Source§

fn insert(&mut self, other: Self)
where Self: Sized,

The bitwise or (|) of the bits in two flags values.
Source§

fn remove(&mut self, other: Self)
where Self: Sized,

The intersection of a source flags value with the complement of a target flags value (&!). Read more
Source§

fn toggle(&mut self, other: Self)
where Self: Sized,

The bitwise exclusive-or (^) of the bits in two flags values.
Source§

fn set(&mut self, other: Self, value: bool)
where Self: Sized,

Call Flags::insert when value is true or Flags::remove when value is false.
Source§

fn clear(&mut self)
where Self: Sized,

Unsets all bits in the flags.
Source§

fn intersection(self, other: Self) -> Self

The bitwise and (&) of the bits in two flags values.
Source§

fn union(self, other: Self) -> Self

The bitwise or (|) of the bits in two flags values.
Source§

fn difference(self, other: Self) -> Self

The intersection of a source flags value with the complement of a target flags value (&!). Read more
Source§

fn symmetric_difference(self, other: Self) -> Self

The bitwise exclusive-or (^) of the bits in two flags values.
Source§

fn complement(self) -> Self

The bitwise negation (!) of the bits in a flags value, truncating the result.
Source§

impl FromIterator<AllocationCreateFlags> for AllocationCreateFlags

Source§

fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self

The bitwise or (|) of the bits in each flags value.

Source§

impl IntoIterator for AllocationCreateFlags

Source§

type Item = AllocationCreateFlags

The type of the elements being iterated over.
Source§

type IntoIter = Iter<AllocationCreateFlags>

Which kind of iterator are we turning this into?
Source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
Source§

impl LowerHex for AllocationCreateFlags

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Not for AllocationCreateFlags

Source§

fn not(self) -> Self

The bitwise negation (!) of the bits in a flags value, truncating the result.

Source§

type Output = AllocationCreateFlags

The resulting type after applying the ! operator.
Source§

impl Octal for AllocationCreateFlags

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PublicFlags for AllocationCreateFlags

Source§

type Primitive = u32

The type of the underlying storage.
Source§

type Internal = InternalBitFlags

The type of the internal field on the generated flags type.
Source§

impl Sub for AllocationCreateFlags

Source§

fn sub(self, other: Self) -> Self

The intersection of a source flags value with the complement of a target flags value (&!).

This method is not equivalent to self & !other when other has unknown bits set. difference won’t truncate other, but the ! operator will.

Source§

type Output = AllocationCreateFlags

The resulting type after applying the - operator.
Source§

impl SubAssign for AllocationCreateFlags

Source§

fn sub_assign(&mut self, other: Self)

The intersection of a source flags value with the complement of a target flags value (&!).

This method is not equivalent to self & !other when other has unknown bits set. difference won’t truncate other, but the ! operator will.

Source§

impl UpperHex for AllocationCreateFlags

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Copy for AllocationCreateFlags

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.