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Checkpoint

Struct Checkpoint 

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pub struct Checkpoint<'a> {
    pub store: &'a Path,
    pub session: &'a str,
    pub cwd: &'a str,
    pub engineer: &'a str,
    pub plan: &'a str,
    pub inputs: &'a str,
    pub selected: &'a [&'a Challenge],
    pub now: i64,
}
Expand description

One Stop checkpoint as the queen sees it.

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§store: &'a Path

The routed collective’s store.

§session: &'a str§cwd: &'a str§engineer: &'a str§plan: &'a str

The drone’s plan / last proposal.

§inputs: &'a str

What the engineer gave the drone this session: their prompts (not the drone’s own tool calls, which would otherwise “state” any move the drone already ran).

§selected: &'a [&'a Challenge]

The lessons the conscience asked at this checkpoint.

§now: i64

Auto Trait Implementations§

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impl<'a> Freeze for Checkpoint<'a>

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impl<'a> RefUnwindSafe for Checkpoint<'a>

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impl<'a> Send for Checkpoint<'a>

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impl<'a> Sync for Checkpoint<'a>

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impl<'a> Unpin for Checkpoint<'a>

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impl<'a> UnsafeUnpin for Checkpoint<'a>

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impl<'a> UnwindSafe for Checkpoint<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
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Calls U::from(self).

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type Output = T

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type Error = !

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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