pub struct SyncSampler<E, P>where
    E: Env,
    P: StepProcessorBase<E>,{ /* private fields */ }
Expand description

Gets an Agent interacts with an Env and takes samples.

TODO: Rename to Sampler.

Implementations§

source§

impl<E, P> SyncSampler<E, P>where E: Env, P: StepProcessorBase<E>,

source

pub fn new(env: E, producer: P) -> Self

Creates a sampler.

source

pub fn sample_and_push<A, R, R_>( &mut self, agent: &mut A, buffer: &mut R_ ) -> Result<Record>where A: Agent<E, R>, R: ReplayBufferBase<PushedItem = P::Output>, R_: ReplayBufferBase<PushedItem = R::PushedItem>,

Samples transitions and pushes them into the replay buffer.

The replay buffer R_, to which samples will be pushed, has to accept PushedItem that are the same with Agent::R.

source

pub fn fps(&self) -> f32

Returns frames per second, including taking action, applying it to the environment, producing transition, and pushing it into the replay buffer.

source

pub fn reset(&mut self)

Reset stats for computing FPS.

Auto Trait Implementations§

§

impl<E, P> RefUnwindSafe for SyncSampler<E, P>where E: RefUnwindSafe, P: RefUnwindSafe, <E as Env>::Obs: RefUnwindSafe,

§

impl<E, P> Send for SyncSampler<E, P>where E: Send, P: Send, <E as Env>::Obs: Send,

§

impl<E, P> Sync for SyncSampler<E, P>where E: Sync, P: Sync, <E as Env>::Obs: Sync,

§

impl<E, P> Unpin for SyncSampler<E, P>where E: Unpin, P: Unpin, <E as Env>::Obs: Unpin,

§

impl<E, P> UnwindSafe for SyncSampler<E, P>where E: UnwindSafe, P: UnwindSafe, <E as Env>::Obs: UnwindSafe,

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

§

fn vzip(self) -> V