Struct bootloader_boot_config::FrameBuffer
source · #[non_exhaustive]pub struct FrameBuffer {
pub minimum_framebuffer_height: Option<u64>,
pub minimum_framebuffer_width: Option<u64>,
}Expand description
Configuration for the frame buffer used for graphical output.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.minimum_framebuffer_height: Option<u64>Instructs the bootloader to set up a framebuffer format that has at least the given height.
If this is not possible, the bootloader will fall back to a smaller format.
minimum_framebuffer_width: Option<u64>Instructs the bootloader to set up a framebuffer format that has at least the given width.
If this is not possible, the bootloader will fall back to a smaller format.
Trait Implementations§
source§impl Clone for FrameBuffer
impl Clone for FrameBuffer
source§fn clone(&self) -> FrameBuffer
fn clone(&self) -> FrameBuffer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for FrameBuffer
impl Debug for FrameBuffer
source§impl Default for FrameBuffer
impl Default for FrameBuffer
source§fn default() -> FrameBuffer
fn default() -> FrameBuffer
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for FrameBuffer
impl<'de> Deserialize<'de> for FrameBuffer
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<FrameBuffer> for FrameBuffer
impl PartialEq<FrameBuffer> for FrameBuffer
source§fn eq(&self, other: &FrameBuffer) -> bool
fn eq(&self, other: &FrameBuffer) -> bool
This method tests for
self and other values to be equal, and is used
by ==.