pub struct GenesisState {
    pub params: Option<Params>,
    pub fee_pool: Option<FeePool>,
    pub delegator_withdraw_infos: Vec<DelegatorWithdrawInfo, Global>,
    pub previous_proposer: String,
    pub outstanding_rewards: Vec<ValidatorOutstandingRewardsRecord, Global>,
    pub validator_accumulated_commissions: Vec<ValidatorAccumulatedCommissionRecord, Global>,
    pub validator_historical_rewards: Vec<ValidatorHistoricalRewardsRecord, Global>,
    pub validator_current_rewards: Vec<ValidatorCurrentRewardsRecord, Global>,
    pub delegator_starting_infos: Vec<DelegatorStartingInfoRecord, Global>,
    pub validator_slash_events: Vec<ValidatorSlashEventRecord, Global>,
}
Expand description

GenesisState defines the distribution module’s genesis state.

Fields

params: Option<Params>

params defines all the paramaters of the module.

fee_pool: Option<FeePool>

fee_pool defines the fee pool at genesis.

delegator_withdraw_infos: Vec<DelegatorWithdrawInfo, Global>

fee_pool defines the delegator withdraw infos at genesis.

previous_proposer: String

fee_pool defines the previous proposer at genesis.

outstanding_rewards: Vec<ValidatorOutstandingRewardsRecord, Global>

fee_pool defines the outstanding rewards of all validators at genesis.

validator_accumulated_commissions: Vec<ValidatorAccumulatedCommissionRecord, Global>

fee_pool defines the accumulated commisions of all validators at genesis.

validator_historical_rewards: Vec<ValidatorHistoricalRewardsRecord, Global>

fee_pool defines the historical rewards of all validators at genesis.

validator_current_rewards: Vec<ValidatorCurrentRewardsRecord, Global>

fee_pool defines the current rewards of all validators at genesis.

delegator_starting_infos: Vec<DelegatorStartingInfoRecord, Global>

fee_pool defines the delegator starting infos at genesis.

validator_slash_events: Vec<ValidatorSlashEventRecord, Global>

fee_pool defines the validator slash events at genesis.

Trait Implementations

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