1.0.0[][src]Trait boolean_enums::lstd::ops::BitAnd

#[lang = "bitand"]
pub trait BitAnd<RHS = Self> { type Output;
#[must_use]
fn bitand(self, rhs: RHS) -> Self::Output; }

The bitwise AND operator &.

Note that RHS is Self by default, but this is not mandatory.

Examples

An implementation of BitAnd for a wrapper around bool.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct Scalar(bool);

impl BitAnd for Scalar {
    type Output = Self;

    // rhs is the "right-hand side" of the expression `a & b`
    fn bitand(self, rhs: Self) -> Self {
        Scalar(self.0 & rhs.0)
    }
}

assert_eq!(Scalar(true) & Scalar(true), Scalar(true));
assert_eq!(Scalar(true) & Scalar(false), Scalar(false));
assert_eq!(Scalar(false) & Scalar(true), Scalar(false));
assert_eq!(Scalar(false) & Scalar(false), Scalar(false));

An implementation of BitAnd for a wrapper around Vec<bool>.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);

impl BitAnd for BooleanVector {
    type Output = Self;

    fn bitand(self, BooleanVector(rhs): Self) -> Self {
        let BooleanVector(lhs) = self;
        assert_eq!(lhs.len(), rhs.len());
        BooleanVector(lhs.iter().zip(rhs.iter()).map(|(x, y)| *x && *y).collect())
    }
}

let bv1 = BooleanVector(vec![true, true, false, false]);
let bv2 = BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv1 & bv2, expected);

Associated Types

type Output

The resulting type after applying the & operator.

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Required methods

#[must_use]
fn bitand(self, rhs: RHS) -> Self::Output

Performs the & operation.

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Implementations on Foreign Types

impl<'a> BitAnd<&'a u16> for u16
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type Output = <u16 as BitAnd<u16>>::Output

impl<'a, 'b> BitAnd<&'a isize> for &'b isize
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type Output = <isize as BitAnd<isize>>::Output

impl<'a> BitAnd<&'a isize> for isize
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type Output = <isize as BitAnd<isize>>::Output

impl<'a, 'b> BitAnd<&'a u16> for &'b u16
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type Output = <u16 as BitAnd<u16>>::Output

impl<'a> BitAnd<&'a u64> for u64
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type Output = <u64 as BitAnd<u64>>::Output

impl BitAnd<i32> for i32
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type Output = i32

impl<'a> BitAnd<&'a i16> for i16
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type Output = <i16 as BitAnd<i16>>::Output

impl<'a> BitAnd<bool> for &'a bool
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type Output = <bool as BitAnd<bool>>::Output

impl<'a> BitAnd<i128> for &'a i128
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type Output = <i128 as BitAnd<i128>>::Output

impl<'a, 'b> BitAnd<&'a u8> for &'b u8
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type Output = <u8 as BitAnd<u8>>::Output

impl BitAnd<u64> for u64
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type Output = u64

impl<'a> BitAnd<i32> for &'a i32
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type Output = <i32 as BitAnd<i32>>::Output

impl<'a, 'b> BitAnd<&'a u128> for &'b u128
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type Output = <u128 as BitAnd<u128>>::Output

impl<'a, 'b> BitAnd<&'a i16> for &'b i16
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type Output = <i16 as BitAnd<i16>>::Output

impl<'a> BitAnd<u128> for &'a u128
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type Output = <u128 as BitAnd<u128>>::Output

impl BitAnd<usize> for usize
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type Output = usize

impl BitAnd<u16> for u16
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type Output = u16

impl BitAnd<u32> for u32
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type Output = u32

impl<'a> BitAnd<&'a i32> for i32
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type Output = <i32 as BitAnd<i32>>::Output

impl<'a> BitAnd<u64> for &'a u64
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type Output = <u64 as BitAnd<u64>>::Output

impl BitAnd<u8> for u8
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type Output = u8

impl<'a> BitAnd<&'a i128> for i128
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type Output = <i128 as BitAnd<i128>>::Output

impl BitAnd<bool> for bool
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type Output = bool

impl<'a> BitAnd<i64> for &'a i64
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type Output = <i64 as BitAnd<i64>>::Output

impl<'a> BitAnd<u16> for &'a u16
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type Output = <u16 as BitAnd<u16>>::Output

impl<'a, 'b> BitAnd<&'a u32> for &'b u32
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type Output = <u32 as BitAnd<u32>>::Output

impl BitAnd<i16> for i16
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type Output = i16

impl BitAnd<i128> for i128
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type Output = i128

impl<'a, 'b> BitAnd<&'a i8> for &'b i8
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type Output = <i8 as BitAnd<i8>>::Output

impl<'a, 'b> BitAnd<&'a i64> for &'b i64
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type Output = <i64 as BitAnd<i64>>::Output

impl<'a> BitAnd<&'a u8> for u8
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type Output = <u8 as BitAnd<u8>>::Output

impl<'a> BitAnd<usize> for &'a usize
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type Output = <usize as BitAnd<usize>>::Output

impl BitAnd<i8> for i8
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type Output = i8

impl<'a, 'b> BitAnd<&'a i128> for &'b i128
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type Output = <i128 as BitAnd<i128>>::Output

impl<'a> BitAnd<&'a usize> for usize
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type Output = <usize as BitAnd<usize>>::Output

impl<'a> BitAnd<u32> for &'a u32
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type Output = <u32 as BitAnd<u32>>::Output

impl<'a> BitAnd<u8> for &'a u8
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type Output = <u8 as BitAnd<u8>>::Output

impl<'a, 'b> BitAnd<&'a bool> for &'b bool
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type Output = <bool as BitAnd<bool>>::Output

impl<'a> BitAnd<isize> for &'a isize
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type Output = <isize as BitAnd<isize>>::Output

impl BitAnd<i64> for i64
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type Output = i64

impl<'a, 'b> BitAnd<&'a u64> for &'b u64
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type Output = <u64 as BitAnd<u64>>::Output

impl BitAnd<isize> for isize
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type Output = isize

impl<'a> BitAnd<&'a u128> for u128
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type Output = <u128 as BitAnd<u128>>::Output

impl<'a> BitAnd<&'a i8> for i8
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type Output = <i8 as BitAnd<i8>>::Output

impl<'a, 'b> BitAnd<&'a usize> for &'b usize
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type Output = <usize as BitAnd<usize>>::Output

impl<'a> BitAnd<i16> for &'a i16
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type Output = <i16 as BitAnd<i16>>::Output

impl<'a> BitAnd<&'a i64> for i64
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type Output = <i64 as BitAnd<i64>>::Output

impl<'a> BitAnd<&'a bool> for bool
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type Output = <bool as BitAnd<bool>>::Output

impl<'a, 'b> BitAnd<&'a i32> for &'b i32
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type Output = <i32 as BitAnd<i32>>::Output

impl<'a> BitAnd<i8> for &'a i8
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type Output = <i8 as BitAnd<i8>>::Output

impl<'a> BitAnd<&'a u32> for u32
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type Output = <u32 as BitAnd<u32>>::Output

impl BitAnd<u128> for u128
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type Output = u128

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Implementors

impl BitAnd<Wrapping<i128>> for Wrapping<i128>
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type Output = Wrapping<i128>

impl BitAnd<Wrapping<i16>> for Wrapping<i16>
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type Output = Wrapping<i16>

impl BitAnd<Wrapping<i32>> for Wrapping<i32>
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type Output = Wrapping<i32>

impl BitAnd<Wrapping<i64>> for Wrapping<i64>
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type Output = Wrapping<i64>

impl BitAnd<Wrapping<i8>> for Wrapping<i8>
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type Output = Wrapping<i8>

impl BitAnd<Wrapping<isize>> for Wrapping<isize>
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impl BitAnd<Wrapping<u128>> for Wrapping<u128>
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type Output = Wrapping<u128>

impl BitAnd<Wrapping<u16>> for Wrapping<u16>
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type Output = Wrapping<u16>

impl BitAnd<Wrapping<u32>> for Wrapping<u32>
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type Output = Wrapping<u32>

impl BitAnd<Wrapping<u64>> for Wrapping<u64>
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type Output = Wrapping<u64>

impl BitAnd<Wrapping<u8>> for Wrapping<u8>
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type Output = Wrapping<u8>

impl BitAnd<Wrapping<usize>> for Wrapping<usize>
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impl<'a> BitAnd<&'a Wrapping<i128>> for Wrapping<i128>
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type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'a> BitAnd<&'a Wrapping<i16>> for Wrapping<i16>
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type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'a> BitAnd<&'a Wrapping<i32>> for Wrapping<i32>
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type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'a> BitAnd<&'a Wrapping<i64>> for Wrapping<i64>
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type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'a> BitAnd<&'a Wrapping<i8>> for Wrapping<i8>
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type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'a> BitAnd<&'a Wrapping<isize>> for Wrapping<isize>
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type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'a> BitAnd<&'a Wrapping<u128>> for Wrapping<u128>
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type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'a> BitAnd<&'a Wrapping<u16>> for Wrapping<u16>
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type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'a> BitAnd<&'a Wrapping<u32>> for Wrapping<u32>
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type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl<'a> BitAnd<&'a Wrapping<u64>> for Wrapping<u64>
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type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl<'a> BitAnd<&'a Wrapping<u8>> for Wrapping<u8>
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type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'a> BitAnd<&'a Wrapping<usize>> for Wrapping<usize>
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type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>
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type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>
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type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>
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type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>
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type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>
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type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>
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type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>
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type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>
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type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>
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type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>
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type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>
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type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>
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type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<i128>> for &'b Wrapping<i128>
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type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<i16>> for &'b Wrapping<i16>
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type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<i32>> for &'b Wrapping<i32>
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type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<i64>> for &'b Wrapping<i64>
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type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<i8>> for &'b Wrapping<i8>
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type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<isize>> for &'b Wrapping<isize>
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type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<u128>> for &'b Wrapping<u128>
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type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<u16>> for &'b Wrapping<u16>
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type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<u32>> for &'b Wrapping<u32>
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type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<u64>> for &'b Wrapping<u64>
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type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<u8>> for &'b Wrapping<u8>
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type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'a, 'b> BitAnd<&'a Wrapping<usize>> for &'b Wrapping<usize>
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type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'a, 'b, T> BitAnd<&'b BTreeSet<T>> for &'a BTreeSet<T> where
    T: Ord + Clone
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type Output = BTreeSet<T>

fn bitand(self, rhs: &BTreeSet<T>) -> BTreeSet<T>
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Returns the intersection of self and rhs as a new BTreeSet<T>.

Examples

use std::collections::BTreeSet;

let a: BTreeSet<_> = vec![1, 2, 3].into_iter().collect();
let b: BTreeSet<_> = vec![2, 3, 4].into_iter().collect();

let result = &a & &b;
let result_vec: Vec<_> = result.into_iter().collect();
assert_eq!(result_vec, [2, 3]);

impl<'a, 'b, T, S> BitAnd<&'b HashSet<T, S>> for &'a HashSet<T, S> where
    S: BuildHasher + Default,
    T: Eq + Hash + Clone
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type Output = HashSet<T, S>

fn bitand(self, rhs: &HashSet<T, S>) -> HashSet<T, S>
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Returns the intersection of self and rhs as a new HashSet<T, S>.

Examples

use std::collections::HashSet;

let a: HashSet<_> = vec![1, 2, 3].into_iter().collect();
let b: HashSet<_> = vec![2, 3, 4].into_iter().collect();

let set = &a & &b;

let mut i = 0;
let expected = [2, 3];
for x in &set {
    assert!(expected.contains(x));
    i += 1;
}
assert_eq!(i, expected.len());
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